#region ' Blackwood '
case "BL1":
#region ' Job From House 1 '
if (C.JobFromHouse1 == true)
{
if (C.JobToSchool == true)
{
InSim.Send_BTN_CreateButton("^7Escort to KinderGarten!", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
}
#endregion
#region ' Job From House 2 '
if (C.JobFromHouse2 == true)
{
if (C.JobToSchool == true)
{
InSim.Send_BTN_CreateButton("^7Escort to KinderGarten!", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
}
#endregion
#region ' Job From House 3 '
if (C.JobFromHouse3 == true)
{
if (C.JobToSchool == true)
{
InSim.Send_BTN_CreateButton("^7Escort to KinderGarten!", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
}
#endregion
#region ' Job From Shop '
if (C.JobFromShop == true)
{
if (C.JobToHouse1 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Kou-chan", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
if (C.JobToHouse2 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Johnson's", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
if (C.JobToHouse3 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Shanen's", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
}
#endregion
#region ' Job From Store '
if (C.JobFromStore == true)
{
if (C.JobToHouse1 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Kou-chan", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
if (C.JobToHouse2 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Johnson", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}
if (C.JobToHouse3 == true)
{
InSim.Send_BTN_CreateButton("^7Delivery to Shanen!", Flags.ButtonStyles.ISB_DARK, 5, 30, 6, 108, 7, C.UniqueID, 2, true);
}