restore the original exe
also i'd kind of wish scawen would start using just regular zip files so i would know what files are updated and antiviruses wouldn't alert everytime
I'd be interested to know why you don't want to use the test patch. Any problem with it? Now's the time to report it so we make sure the final version doesn't have any issues.
But yeah it's very easy to revert you simply use the R exe. Usually it's recommended that you save the exe before using a test patch but I don't seem to have written that this time.
Hi
Scawen , please add arabic and farsi translate in this version , our team can translate this ... you should do our font and utf-8 compatable in your software ....
Is this really a solution? Ok, 7z is free, but when using tools like MultiCommander it is just redundant. Multicommander for example can't extract the exe files, but the normal 7zip archive.
My guess is that an insim wasn't updated for the latest version. For example LFSLazy isn't updated so it gives a message that this LFS version is not supported.
I'd really like to do Arabic at some time. It's just the sort of thing I like to do because I like LFS to be accessible to everyone and I'd be interested in learning how the Arabic alphabet works. But it is much more difficult than you imagine. We are talking weeks of work for me before you guys can start to translate it. Of course languages like Arabic and Hebrew have the difficulty of being right-to-left text (but with occasional left to right Latin text within that) and this means a lot of rewriting of many functions in Live for Speed.
There will be a lot of studying for me to do and a lot of problems to solve. I can't just click my fingers and magically all the code is done.
Now, I hope you will understand, I am in the middle of some extremely important graphical work and need to get the tyre physics finished. This must be done or Live for Speed sales will dry up completely and we will have to go and get another job. There is no doubt at all, this is a higher priority than adding a couple of tricky languages.
Unfortunately I was interrupted by someone taking our servers down two weeks ago, so I had to stop all the work I was doing and make a new patch in this old version of LFS which can resist the attacks. So that attack has slowed my development by maybe three weeks so everything that I will do in future will come a little later than it would have been
CTRL + right click to copy a colour
SHIFT + right click to paste a colour
The shadows are all done a very good way in the new version I am working on, but it is totally impossible to update the public version with the new shadows. Eric is working on all the tracks to get them working with the new shadows. It's the thing I am trying to get back to.
When you say "crash", do you mean it crashes when you load the game up? You may have to wait for the textures to be converted. My game crashed the first time I loaded it as I started clicking on it while it was converting textures - Make sure you give it some time to load first.
If it's not that causing the issue then I'm not sure.
You are the 4tf person we've heard of that got a crash. It's very important that we understandf this, or else there is a possibility of it happening in the official update. So you may be able to help.
I don't know much about VOB mods, but some of them can have the correct physics mesh so they can be used online without harming any other players. From the crash address I was given, it looks like the crash was when reading an object, so that's why I'm asking if any of the people who got a crash, were using a modified VOB. But no-one has answered yet so I'm still worried about the possibility it could a be a problem in some standard installations.
Either way, I'd better add a thorough validity check when loading an object because a crash is not acceptable in any case. But it would be reassuring to know that it was caused by a modified VOB, otherwise there's a more serious bug here.
Hi, i just tried to launch LFS but for some reason it started up as if i reinstalled it, which i didn't. Now though i can't load up the driver i normally use, it keeps saying: could not load file. Is there any way to fix this, or to remove the driver from the roster so that i can create a new one with the same name and outfit i used before?
I couldn't find anyone with the same problem on the forums, and i'm not sure if it has to do with the patch, but i figured it might so i'm posting this here.
I can't remove the driver in-game as it won't select the driver, and i can't create a new one with the same name since it says: driver already exists. I added a screenshot to show the error message as well, just in case.
I looked into the log file, but couldn't find anything to do with selecting my driver. Here it is anyway if it's of any help, maybe i missed something.