Hello LFS_Players.
I like to present to you, a server that is powered by LFSLapper which contains a addon that is using custom timings.
In this server it is the main task to drive the fastest time.
The reason for creating this topic in the LFSLapper forum is because, it goes mainly about the addon that is running on the server.
This addon i created was ment for some Rallyevents. Like startpositions on multiple stages on the same circuit.
But after a while they stopped using it. So now it my chance using it. See below the main features of this addon.
See attachments for some pictures and the changelog.
Server:
I like to present to you, a server that is powered by LFSLapper which contains a addon that is using custom timings.
In this server it is the main task to drive the fastest time.
The reason for creating this topic in the LFSLapper forum is because, it goes mainly about the addon that is running on the server.
This addon i created was ment for some Rallyevents. Like startpositions on multiple stages on the same circuit.
But after a while they stopped using it. So now it my chance using it. See below the main features of this addon.
See attachments for some pictures and the changelog.
===========================================
Main Features:
+Simple Helpmenu (Commands/Instructions to new players/Rules)
+Real Startposition/StartLights
+Color sectorbars to indicate if you are faster slower than your PM or BestTime
+YellowFlag system.
+Car Inspection (Incl Inspector(player), Player has to be set by admin)
+Advanced Adminmenu
+Penaltysystem ((ADMIN): set time for each object you have hit)
+MultiStage start system (Set Up to 6 stages on 1 circuit)
+MultiUser start (multiple drivers on 1 stage) (only for stage 1)
+List with stagewaiters
+MultiLap option
+Scheduled Messages (every 15 minutes)
+Team/EventLogo (Text) During event
+TimeTable
+Custom Timings
+Virtual Co Driver
TODO List:
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-Classfilter in TimeTable
-List with the fastest times for each stage/car combo.
-List with your PB of each stage/car combo.
-Info About run player in timetable by clicking on it.
-Switch between LFS Checkpoints/Custom Checkpoints (Adminpanel)
-Ignore StageTimes < time
-Theoratical Best time ( Combine all splits together)
-Driven Runs per stage/Layout
-Current Position in CarList.
-Control Startlights manually
-Simulating gate for closing/opening stages
-Deleting single time from Timetable
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Server: