Just got back to LFS after extensive testing of VR in ACC.
When VR first was introduced to LFS (thanks Scawen!) I was blown away by plug-n-play simplicity, performance and overall experience. If I recall correctly, I had no issues whatsoever with display stutter no matter what direction I was looking.
Today, with LFS 6T and Oculus App Version. 1.32.0.730459 +Rift CV1, I started an AI race at Fern Bay and instantly noticed that the landscape - when looking sideways - was lagging/stuttering. Not smooth at all, FPS-counter was still at 100 fps.
If someone have experienced the same, or have any clues on how to solve this, I would be very grateful.
My specs are built around Win10 64bit, i7-7700K, GTX1080Ti (11Mb), 16Mb RAM, Nvidia driver 417.22.
Cheers,
Ingolf
When VR first was introduced to LFS (thanks Scawen!) I was blown away by plug-n-play simplicity, performance and overall experience. If I recall correctly, I had no issues whatsoever with display stutter no matter what direction I was looking.
Today, with LFS 6T and Oculus App Version. 1.32.0.730459 +Rift CV1, I started an AI race at Fern Bay and instantly noticed that the landscape - when looking sideways - was lagging/stuttering. Not smooth at all, FPS-counter was still at 100 fps.
If someone have experienced the same, or have any clues on how to solve this, I would be very grateful.
My specs are built around Win10 64bit, i7-7700K, GTX1080Ti (11Mb), 16Mb RAM, Nvidia driver 417.22.
Cheers,
Ingolf