I found this interesting reply comments from a guy on Youtube :
"I mean they're kind of like sports games no? Same repetitive shit with maybe a few new vehicles? Lol if you like em hey but I'm with yong on this one aha"
"lol well yes of course but especially so with racing. Like battlefield for example. Core gameplay is a fps right? But with every game comes new weapons, gear, vehicles etc, time periods that all can drastically change gameplay match per match. You can play a sniper sticking to stealth and long range engagements, more chaotic assult, stealth cqb, knife only, helicopter only, jet only, medic only reviving team without even using a gun etc. Different modes that change the gameplay to all out action or hardcore that forces you to play much slower paced and tactical. You switch to BR and suddenly its not about team with most kills or best coordination but about lasting as long as you can and surviving. You can play the same fps for years and have vastly different experiences every match. For most racing games the core gameplay is being as fast as possible right? That hardly opens up any room for sandbox style gameplay other than maybe what kind of car vehicle/parts and what kind of track/terrain right? What other changeable factors are there? Everyone is essential doing the same races the same way. Not hating just saying the core loop of racing games is alot more shallow than that of different genres. They are not bad games just extremely repetitive."
"will even then id have to disagree a little. With sports games the gameplay can drastically change depending on the kind of sport, what position of that sport, (offense is very different than defense in football the same way a goalie would be different than other hockey positions, striker very different than defender in soccer etc) the team you play on also makes a difference to how you play running different strategies or playbooks depending on the strengths and weaknesses of your team. Injuries could happen that could cripple your season and force you to completely change tactics, etc the gameplay sandbox offers more variety from game to game season to season. Where as the main things with racing are track, weather conditions, car. Depending on the game maybe oncoming traffic or jumps if its arcade. For a game like forza You're essentially doing the same thing on the same maps memorizing the same turns, with different vehicles and weather or not its off road or not. The end of the day its all about the fastest time pretty much yea? You can play 100 matches online and they'll all pretty much be 9 or so vehicles all doing the same thing, driving the same way, all competing for the best time with who crashes or messes up each race being the primary thing changing and the choice of vehicle. With a football game one match i could slaughter a team easily, the next my recievers could be outmatched greatly changing my strategy to mainly running, my qb could be injured meaning ill have to play way more conservatively and avoid big plays he can't handle it also means my chances of messing up are higher and adds stress, the weather is messing with my accuracy and mobility changing how I want to play and get open. I can player lock to any position greatly changing my role and overall gameplay etc. Racing games just don't offer the same sandbox that other games do. There's nothing wrong with that at all and racing is cool for thoes who enjoy it but saying its not extremely repetitive is just silly."
"haha good sports games most definitely have a skill heights/ gaps and it can be very obvious and embarrassing when people with very different skill levels play. Go play any fight night, ufc, 2k, fifa, against the top ranks and see how quickly you get destroyed lol and most sports games most definitely have assists that can be turned off or are automatically off when online or harder difficulties. The new maddens are trash but play any decent one and the skill difference between vets and rookies are huge. Play calling, formations, the actual moves you can pull off, strategies etc. Vets would stomp you all day. To say there's no skill level In sports game is absurd. And what you people don't seem to understand is that the SANDBOX is much smaller in racing games than any other kind of games for the most part. Again not hating its just fact. 100 matches in a racing game will all end up being more repetitive than 100 matches in any other kind of game. Your racing thats it. 100 matches of who's the fastest. Different track, cars wheather but same shit.100 matches in sports games can vary by position played, roster, injuries, the teams, weather, etc. Playing receiver is nothing like playing qb, the same way sniping in an fps is vastly different from being in a tank or stealthing with a knife. With racing you're literally just racing. Again I'm not dissing it or saying that racing is bad its just the most repetitive gameplay loop their is. Its not insulting its just fact lol. Something you people don't seem to get. Chess offers more variety in matches than racing"
"bruh clearly you people in this thread are slow. Racing is repetitive. Which is what I said and all I said. 100 matches in a BR would statistically bring way more variety than 100 races. 100 matches in any other kind of game be it chess would have more variety than a racing game. That's what they are. There is nothing wrong with it at all its just fact. People are trying to defend them for not being repetitive when describing said repetition in their defense haha."
another guy who supports his opinion : "Racing games are boring"
What do you guys think about it ?
"I mean they're kind of like sports games no? Same repetitive shit with maybe a few new vehicles? Lol if you like em hey but I'm with yong on this one aha"
"lol well yes of course but especially so with racing. Like battlefield for example. Core gameplay is a fps right? But with every game comes new weapons, gear, vehicles etc, time periods that all can drastically change gameplay match per match. You can play a sniper sticking to stealth and long range engagements, more chaotic assult, stealth cqb, knife only, helicopter only, jet only, medic only reviving team without even using a gun etc. Different modes that change the gameplay to all out action or hardcore that forces you to play much slower paced and tactical. You switch to BR and suddenly its not about team with most kills or best coordination but about lasting as long as you can and surviving. You can play the same fps for years and have vastly different experiences every match. For most racing games the core gameplay is being as fast as possible right? That hardly opens up any room for sandbox style gameplay other than maybe what kind of car vehicle/parts and what kind of track/terrain right? What other changeable factors are there? Everyone is essential doing the same races the same way. Not hating just saying the core loop of racing games is alot more shallow than that of different genres. They are not bad games just extremely repetitive."
"will even then id have to disagree a little. With sports games the gameplay can drastically change depending on the kind of sport, what position of that sport, (offense is very different than defense in football the same way a goalie would be different than other hockey positions, striker very different than defender in soccer etc) the team you play on also makes a difference to how you play running different strategies or playbooks depending on the strengths and weaknesses of your team. Injuries could happen that could cripple your season and force you to completely change tactics, etc the gameplay sandbox offers more variety from game to game season to season. Where as the main things with racing are track, weather conditions, car. Depending on the game maybe oncoming traffic or jumps if its arcade. For a game like forza You're essentially doing the same thing on the same maps memorizing the same turns, with different vehicles and weather or not its off road or not. The end of the day its all about the fastest time pretty much yea? You can play 100 matches online and they'll all pretty much be 9 or so vehicles all doing the same thing, driving the same way, all competing for the best time with who crashes or messes up each race being the primary thing changing and the choice of vehicle. With a football game one match i could slaughter a team easily, the next my recievers could be outmatched greatly changing my strategy to mainly running, my qb could be injured meaning ill have to play way more conservatively and avoid big plays he can't handle it also means my chances of messing up are higher and adds stress, the weather is messing with my accuracy and mobility changing how I want to play and get open. I can player lock to any position greatly changing my role and overall gameplay etc. Racing games just don't offer the same sandbox that other games do. There's nothing wrong with that at all and racing is cool for thoes who enjoy it but saying its not extremely repetitive is just silly."
"haha good sports games most definitely have a skill heights/ gaps and it can be very obvious and embarrassing when people with very different skill levels play. Go play any fight night, ufc, 2k, fifa, against the top ranks and see how quickly you get destroyed lol and most sports games most definitely have assists that can be turned off or are automatically off when online or harder difficulties. The new maddens are trash but play any decent one and the skill difference between vets and rookies are huge. Play calling, formations, the actual moves you can pull off, strategies etc. Vets would stomp you all day. To say there's no skill level In sports game is absurd. And what you people don't seem to understand is that the SANDBOX is much smaller in racing games than any other kind of games for the most part. Again not hating its just fact. 100 matches in a racing game will all end up being more repetitive than 100 matches in any other kind of game. Your racing thats it. 100 matches of who's the fastest. Different track, cars wheather but same shit.100 matches in sports games can vary by position played, roster, injuries, the teams, weather, etc. Playing receiver is nothing like playing qb, the same way sniping in an fps is vastly different from being in a tank or stealthing with a knife. With racing you're literally just racing. Again I'm not dissing it or saying that racing is bad its just the most repetitive gameplay loop their is. Its not insulting its just fact lol. Something you people don't seem to get. Chess offers more variety in matches than racing"
"bruh clearly you people in this thread are slow. Racing is repetitive. Which is what I said and all I said. 100 matches in a BR would statistically bring way more variety than 100 races. 100 matches in any other kind of game be it chess would have more variety than a racing game. That's what they are. There is nothing wrong with it at all its just fact. People are trying to defend them for not being repetitive when describing said repetition in their defense haha."
another guy who supports his opinion : "Racing games are boring"
What do you guys think about it ?