Hi,
I'm new to the game, so I don't know if my suggestions are already mentioned, in work progress or just utopian gamer dreams. If this is the case forget all about the following.
Setting up a server:
- There could be an additional option to restart the race automatically, after the winner has finished the race, e.g. after 60 or 90 seconds.
- There could be a automatically random select track option. If it would be configureable by the host, which tracks are selectable, it'll be even better.
Joinig a game or server
- The list of available servers should also get sorted by the name. Then it would be easier to find a server like "New Bees Place". Then you can decide, whether the ping is still good enough or not.
During the race
- If the pitstop function is enabled, there a are some problems, particulary in short races about 5-7 laps. Some human drivers are making their pitstop in the very last round, and are finishing the race in the pit without returning to the track. I'm sure that's not they way it was intended and it's very cheesy. So these drivers should be forced to make their pitsop at the latest in the second last round. If there are also AI drivers taking part in such races, they make no pitstop at all and are getting disqualified.
Nevertheless the multiplayer part is exemplary.
I'm new to the game, so I don't know if my suggestions are already mentioned, in work progress or just utopian gamer dreams. If this is the case forget all about the following.
Setting up a server:
- There could be an additional option to restart the race automatically, after the winner has finished the race, e.g. after 60 or 90 seconds.
- There could be a automatically random select track option. If it would be configureable by the host, which tracks are selectable, it'll be even better.
Joinig a game or server
- The list of available servers should also get sorted by the name. Then it would be easier to find a server like "New Bees Place". Then you can decide, whether the ping is still good enough or not.
During the race
- If the pitstop function is enabled, there a are some problems, particulary in short races about 5-7 laps. Some human drivers are making their pitstop in the very last round, and are finishing the race in the pit without returning to the track. I'm sure that's not they way it was intended and it's very cheesy. So these drivers should be forced to make their pitsop at the latest in the second last round. If there are also AI drivers taking part in such races, they make no pitstop at all and are getting disqualified.
Nevertheless the multiplayer part is exemplary.