People are just impatient because they are so excited to see your updates so try to take their impatience as a compliment. If they wouldn't care about your work they wouldn't complain.
I'm afraid that you got misunderstanding of the situation in which the development of LFS is. Maybe subconsciously you try to compare it to other big projects and because of this you have that resentment.
LFS developers are investing all the time, but that is only 2 people, one writes the code and the second is engaged in modeling and texturing. And it's all. Other projects may have dozens or even hundreds of developers. There is no need to compare it.
And there is no easier to say the exact date. Considering that they constantly have new ideas, or they take what they see in the Improvement Suggestions threads and appearing bugs which amount depends how big update itself. All this requires additional time to resolve. If they said the date, it would also constantly delay, which would cause even more complains.
If the Scawen said "soon" (who never says anything about the update time and date) then it means it is already on the horizon. And they always release updates earlier as a test patch so that others can suggest improvements and find bugs, so you didn't suggest anything new. And maybe I'm wrong, but im belive the test patch will appear during the November.
I don't worry, I'm convinced it will be awsome as usual 👌🏻. Keep the faith Scawen and Eric ! You did great until now, and the few snapshots already shared indicate it will be epic in a near future 🥳
Based on hints scattered through Scawen's posts from last three months and May progress report, I'm now really confused about what it is that's going to be released. I guess that's part of the plan too.
I guess we'll just have to wait and see. Must be some good stuff when even a teaser (report) gets teased.
Also if the webservers need to be upgraded... expecting more load soon?
However I have come to fear the word "soon" within the context of LFS
So far "soon" covers a timespan starting from 2009. But that is probably something that bugs Scavier as much as the rest of us.
Now i think "the last things on the list" might include the (in)famous new tyre physics. If I remember correctly from old comments, the possibility of a version with new graphics and current (old) physics was not ruled out completely, only something best avoided if possible.
Few messages and the speculations circus begins...
What's the point worrying so much? LFS still works very well and when something get's updated,it will be fun to enjoy it. Until then let's just have fun with racing or have other hobbies.
Let's not be harsh with how other people perceive the thing, I must admit that with the usual quality of Scavier work it's hard to contain the excitement about an incoming update .
At this point any discussion (within the rules) in this forum is a happy event in my book, it shows that there is still an active small community that cares about the game.
My opinion: this situation was caused because the new graphics system was announced way too early and many people was hyped and expected to be released sooner (or in a reasonable time frame), which did not happen because a new opportunity has arisen to make it even better (adding a dynamic lighting, richer tracks environments and many more time consuming tasks), and a decision has to be made - either to release a less polished graphics improvement or to dig deeper into the researching and developing process in an attempt to bring the best for this update. In the end I think this was the right, but hard for everybody decision.