Even though it's been public for some time now, I've decided to create a thread for it to gather feedback.
Inspiration
- The 3D model is based on this low-poly model. Even though it's based on a NASCAR cup car from the 2003 season, however I'm not aiming for an exact 1:1 copy, so there's some room for creativity I guess
- The suspension geometry and some engine characteristics are based on Bob Smith's NASCAR experiment, which is based on the Car of Tomorrow (around 2009).
Mod page: https://www.lfs.net/files/vehmods/98F5ED
It is skinnable, the setup has two configurations:
- DEFAULT (with light stickers)
- NO DECALS (without light stickers)
Things to do
- Fix tyres overheating too quickly
- Update interior (roll cage, driver seat, gear stick...)
- Iron out some parts of the car body
- More default skins
- and probably much more...
Inspiration
- The 3D model is based on this low-poly model. Even though it's based on a NASCAR cup car from the 2003 season, however I'm not aiming for an exact 1:1 copy, so there's some room for creativity I guess
- The suspension geometry and some engine characteristics are based on Bob Smith's NASCAR experiment, which is based on the Car of Tomorrow (around 2009).
Mod page: https://www.lfs.net/files/vehmods/98F5ED
It is skinnable, the setup has two configurations:
- DEFAULT (with light stickers)
- NO DECALS (without light stickers)
Things to do
- Fix tyres overheating too quickly
- Update interior (roll cage, driver seat, gear stick...)
- Iron out some parts of the car body
- More default skins
- and probably much more...