EDIT: The information here is no longer correct as we have a new system for mod approval: https://www.lfs.net/forum/thread/95940
Hello Modders,
We are really impressed by a lot of the mods you have been working on, and are very happy to see so many people learning to use our development tools during this testing period.
So far we have been unable to keep up with the number of mods and updates submitted, so we have decided to impose some time limits. These may well be a temporary measure while we try to figure out other ways to keep the quality high and the update frequency down a bit.
The general idea is to prepare your mod well, test and improve it a lot in single player, hopefully discuss it in the Mods Work in Progress section, then when it's pretty good, submit the first version. That's what we mean by "Work in Progress".
For us, "Work in Progress" doesn't mean you've just started working on it. Obviously work is in progress at that point, but for a submitted mod, it means it's in a good state, really fun to drive, everything works and it is in the final stages of development.
Good mod creators will really take their time to work on a mod. It's not a 10 minute job like in my test video with the UF 1300. More like weeks of work, though this depends on the type of mod you are creating and what source materials you have. The reviewers are far more likely to take an interest in proper mods that add something to Live for Speed. They aren't very inspired by LFS cars with slightly different engine or tyres.
So the new limits are:
To express that a different way:
We hope this will not cause inconvenience, but instead encourage people to take their time to get things right before submitting new mods or updates.
Thank you!
Hello Modders,
We are really impressed by a lot of the mods you have been working on, and are very happy to see so many people learning to use our development tools during this testing period.
So far we have been unable to keep up with the number of mods and updates submitted, so we have decided to impose some time limits. These may well be a temporary measure while we try to figure out other ways to keep the quality high and the update frequency down a bit.
The general idea is to prepare your mod well, test and improve it a lot in single player, hopefully discuss it in the Mods Work in Progress section, then when it's pretty good, submit the first version. That's what we mean by "Work in Progress".
For us, "Work in Progress" doesn't mean you've just started working on it. Obviously work is in progress at that point, but for a submitted mod, it means it's in a good state, really fun to drive, everything works and it is in the final stages of development.
Good mod creators will really take their time to work on a mod. It's not a 10 minute job like in my test video with the UF 1300. More like weeks of work, though this depends on the type of mod you are creating and what source materials you have. The reviewers are far more likely to take an interest in proper mods that add something to Live for Speed. They aren't very inspired by LFS cars with slightly different engine or tyres.
So the new limits are:
To express that a different way:
We hope this will not cause inconvenience, but instead encourage people to take their time to get things right before submitting new mods or updates.
Thank you!