It "was" included in CMX viewer? I have VW scirroco .cmx file created in 2008. Can it be imported into mod editor? Since the performance parameters of the car are publicly known it would not take that much work to make it operational, given the inperfections of current physics model.
But I doubt it will make ScaViEr happy :-)
EDIT: I just checked it, the file format seems to be differrent and without knowledge of both file formats it would not be convertible in reasonable amount of time. However, if someone is VERY bored...
To anyone interested, there is an addon for an old version of Blender that can import .cmx files. With that you can convert the file to .obj and load it into Live for speed. Then add the engine, set up parameters of the car and enjoy. Unfortunately I dont have any motivation to do so, I will wait until Scaven does it properly.