Hello Everyone, now is my first WIP mod on very first modding capability became official by LFS team.
so for the test, I put some effort in editing original LFS car since it was easier and should be legal without any lisences, instead using real car and then rename it into something, which I personally unsatisfied with it since it's not real car name
To be started, I put some 5.6L V8 based on average V8 Supercars engine out there, oh yes and my reference is obviously, some V8 Supercars
then for aerokit, ofcourse I try to mimmicking on how the V8SC kit looks like, it's not perfect yet because I do modelling inside the app instead import it from 3dsmax / blender instead (which I do hope LFS team could add support import obj partially instead replacing all items on it)
for the stance, I think it's way better to uses XRG setup in height and wheeltrack instead start from XRT / XRR since V8SC afaik has short wheeltrack but long wheelbase, which I think it could be done with XRG base
that's all from me, it's still WIP tho, but I think I got what it takes to make the basic of this mod through in-app modeler by LFS team
=================================================
changelog:
v0.1:
-aerokit done
-suspension setup
-engine character
-skinmapping
so for the test, I put some effort in editing original LFS car since it was easier and should be legal without any lisences, instead using real car and then rename it into something, which I personally unsatisfied with it since it's not real car name
To be started, I put some 5.6L V8 based on average V8 Supercars engine out there, oh yes and my reference is obviously, some V8 Supercars
then for aerokit, ofcourse I try to mimmicking on how the V8SC kit looks like, it's not perfect yet because I do modelling inside the app instead import it from 3dsmax / blender instead (which I do hope LFS team could add support import obj partially instead replacing all items on it)
for the stance, I think it's way better to uses XRG setup in height and wheeltrack instead start from XRT / XRR since V8SC afaik has short wheeltrack but long wheelbase, which I think it could be done with XRG base
that's all from me, it's still WIP tho, but I think I got what it takes to make the basic of this mod through in-app modeler by LFS team
=================================================
changelog:
v0.1:
-aerokit done
-suspension setup
-engine character
-skinmapping