Hello mod users,
I will need to fix this issue, where certain setups of certain mods, then driven in a certain way, can cause a physics glitch that results in a sound problem that affects all users who are within range of that vehicle. There may be a bad sound then a total loss of engine sounds.
So does anyone know of a simple way to reproduce this? If necessary, I could trawl through an MPR from a cruise server but my job would be a lot simpler if this can be reproduced on demand, or in an MPR with just the one vehicle in it. It's a lot easier to track down something in the debugger if there is less going on.
Thanks!
EDIT: I did fix this in the past for some vehicles. It was something to do with the golf cart. As it had small wheels their rotation could go wrong on remote computers with some gear ratios or final drive ratios. It was not intended by the user driving the car and it came with a graphical glitch too.
I will need to fix this issue, where certain setups of certain mods, then driven in a certain way, can cause a physics glitch that results in a sound problem that affects all users who are within range of that vehicle. There may be a bad sound then a total loss of engine sounds.
So does anyone know of a simple way to reproduce this? If necessary, I could trawl through an MPR from a cruise server but my job would be a lot simpler if this can be reproduced on demand, or in an MPR with just the one vehicle in it. It's a lot easier to track down something in the debugger if there is less going on.
Thanks!
EDIT: I did fix this in the past for some vehicles. It was something to do with the golf cart. As it had small wheels their rotation could go wrong on remote computers with some gear ratios or final drive ratios. It was not intended by the user driving the car and it came with a graphical glitch too.