The online racing simulator
SEMAFORO
(11 posts, started )
SEMAFORO
Vehicle mod: SEMAFORO
Details page: https://www.lfs.net/files/vehmods/3C3AAD

SHORT DESCRIPTION:
Quote :Start Lights

DESCRIPTION:
Quote :3 = Red Light
Brake = Yellow Light
reverse gear = Green Light

COVER SCREENSHOT:
Traffic light racing when?!
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(anassilverto) DELETED by anassilverto
Quote from evandroPRO123 :and how do you intend to position yourself in a specific location/position?

Ele queria dizer que a classe do vehiculo deve ser "objecto" em vez de "saloon car".
Quote from detail :Ele queria dizer que a classe do vehiculo deve ser "objecto" em vez de "saloon car".

But if it's an object, it can't move by itself - someone has to position it using a layout start position or an InSim packet.
so it is not an object wich can be manage with the Layout editor ?
(like start lights or any other object)
No, this has 4 wheels and electric engine. Big grin
Quote from Flame CZE :But if it's an object, it can't move by itself - someone has to position it using a layout start position or an InSim packet.

I think saloon car/touring car/GT/object is just a label that doesn't depend on engine type, and you can choose whichever is appropriate.
The 'object' type is an exception. Objects don't have wheels, driver and engine.
The traffic light can move LOLNa-na

SEMAFORO
(11 posts, started )
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