Quite a while ago, I started to ask around what people were expecting from an endurance racing series in Live for Speed in 2022. After all, organisers can plan in their ivory tower and not meet the interests and demands of the user base rather easy. So I thought to share the results with you.
First of all a big thank you to the 92 participants who answered my questions! 91% were already S3 licensed, so the overwhelming majority already upgraded.
A typical (desired) race distance are six hour races or four hour races with more then half of the participants clicking those options respectively. Noticeable spikes appear at 8 hours and 12 hours, representing pretty much the representing typical race distances in real life endurance events.
The participants spread across many timezones, and this is very visible in the data. The most popular time slot seems to be in the UTC afternoon on Saturday with roughly 40% availability, only slightly worse the afternoon on Sunday with 33%. 25% state they would compete in a race Saturday or Sunday evening. Those slots often prove to be difficult to fill efficiently as real life events (racing and otherwise) also take place there but it seems also to be the slot with the most potential.
79% of the participants consider Grand Touring cars such as the FXO GTR, FZ 50 GTR or XR GTR as the most interesting category within the standard LFS cars, however the question showed to not question all ideas. Many individual answers were given. I probably review this question in particular and give more insights at a later date.
EDIT: The results from the free text show intested into modded GT cars as well as Sportscar prototypes such as LMP cars.
54% think a two-class structure should be in place for endurance racing, with the single-class races only gathering 15% of the votes. The remaining participants wish to have three classes.
Nearly 19 of 20 racers believe that the new modding system complements the standard content of Live for Speed and therefore is a viable option to create car classes in endurance races.
For the balance of performance, the majority wants to have predictable and stable BOP regulations throughout the season. Only 12% wish to drive with the pure cars even if it creates an imbalance between the cars in the series or the race.
A majority is also in favour of a strict car choice regulation, as teams shall loose all their points scored throughout the season after changing to a different car.
At the end of the day, this is a rather naive survey, but I hope it still offers some insights to you all out there. Let's hope we can put this data to good use and some thrilling and intense endurance races await.
You can find the raw answers attatched to this post if you want to check my conclusions or derive your own insights from the survay!
First of all a big thank you to the 92 participants who answered my questions! 91% were already S3 licensed, so the overwhelming majority already upgraded.
A typical (desired) race distance are six hour races or four hour races with more then half of the participants clicking those options respectively. Noticeable spikes appear at 8 hours and 12 hours, representing pretty much the representing typical race distances in real life endurance events.
The participants spread across many timezones, and this is very visible in the data. The most popular time slot seems to be in the UTC afternoon on Saturday with roughly 40% availability, only slightly worse the afternoon on Sunday with 33%. 25% state they would compete in a race Saturday or Sunday evening. Those slots often prove to be difficult to fill efficiently as real life events (racing and otherwise) also take place there but it seems also to be the slot with the most potential.
79% of the participants consider Grand Touring cars such as the FXO GTR, FZ 50 GTR or XR GTR as the most interesting category within the standard LFS cars, however the question showed to not question all ideas. Many individual answers were given. I probably review this question in particular and give more insights at a later date.
EDIT: The results from the free text show intested into modded GT cars as well as Sportscar prototypes such as LMP cars.
54% think a two-class structure should be in place for endurance racing, with the single-class races only gathering 15% of the votes. The remaining participants wish to have three classes.
Nearly 19 of 20 racers believe that the new modding system complements the standard content of Live for Speed and therefore is a viable option to create car classes in endurance races.
For the balance of performance, the majority wants to have predictable and stable BOP regulations throughout the season. Only 12% wish to drive with the pure cars even if it creates an imbalance between the cars in the series or the race.
A majority is also in favour of a strict car choice regulation, as teams shall loose all their points scored throughout the season after changing to a different car.
At the end of the day, this is a rather naive survey, but I hope it still offers some insights to you all out there. Let's hope we can put this data to good use and some thrilling and intense endurance races await.
You can find the raw answers attatched to this post if you want to check my conclusions or derive your own insights from the survay!