Sure, I have plans in terms of the visuals aswell, but I decided to wait for the new graphics engine and hopefully a more polished editor to be released in order to avoid wasting time for temporary solutions in regards of texturing.
CESAV's Turismo Cup Round 3 (Oct 17) will feature this car in FE3. Hopefully the LOD missing texture issue can be fixed, but it'll be a great race anyway. It's a wonderful mod!
- added some minor interior and exterior details
- slightly modified weight distribution and overall balance
- fixed missing skin on LOD models
- fixed badly assigned polygons at the rear
- reuploaded the skin template
- skins are now 2048x2048 resolution
I'm wondering is it normal brake calipers to be attached to the suspension parts?
Especially the rear caliper, which is moving with the trailing arm suspension. Front is OK, because it is a brake object.
Also I think front/rear lights parts are a bit too reflective.
Hi! Thanks for your suggestions! The rear caliper suppose to move/rotate with the trailing arm since it is attached to it, but as a "brake object" it does not roate at all, so I found it more realistic to merge them together.