Hello mod creators,
We have discussed the situation of 'retopology' where mod makers attempt to reproduce models from another game. They create a new mesh by a process of 3D tracing using the original model as a guide. This is then claimed as 'original work' because the mod maker built every triangle.
For a while this was considered to be a grey area and some mods were allowed after being built this way. But it involves the use of a model extracted from another game and therefore we have decided that we cannot allow such models to be stored on our servers.
Please read the special thread with a full explanation of the clarified rule.
The Live for Speed mods system, what is allowed...
We are sorry for mistakenly allowing some mods to be published that were built using the retopology process. We realise the creation of these mods involved a lot of work but the models we distribute from our servers must be fully legal and not borrow the work of other games or simulators.
We have discussed the situation of 'retopology' where mod makers attempt to reproduce models from another game. They create a new mesh by a process of 3D tracing using the original model as a guide. This is then claimed as 'original work' because the mod maker built every triangle.
For a while this was considered to be a grey area and some mods were allowed after being built this way. But it involves the use of a model extracted from another game and therefore we have decided that we cannot allow such models to be stored on our servers.
Please read the special thread with a full explanation of the clarified rule.
The Live for Speed mods system, what is allowed...
We are sorry for mistakenly allowing some mods to be published that were built using the retopology process. We realise the creation of these mods involved a lot of work but the models we distribute from our servers must be fully legal and not borrow the work of other games or simulators.