Hi all,
I switched to Reverb G2 headset from Oculus Rift CV1 and whilst the clarity jump is absolutely amazing, I don't completely understand what's going on with resolutions and settings, i.e. why is LFS showing render target 5196x2538 at 225% resolution scale if per eye native headset's resolution is 2160x2160? (at 100% resolution if I'm not mistaken)
Also, please advise which apps should be open when LFS is active? Currently, I have:
1. Mixed Reality Portal app which is always on top and I can't close it. I paused preview;
2. SteamVR app (v1.24.6);
3. LFS itself - its window is shown as blackscreen if I select monitors - "none".
With Oculus Rift, I used Oculus Tray Tool to hide Oculus Home leaving only LFS window opened (it mirrored the sim).
And final question, how can I adjust the settings to get the best visuals?
Thank you very much in advance!
I switched to Reverb G2 headset from Oculus Rift CV1 and whilst the clarity jump is absolutely amazing, I don't completely understand what's going on with resolutions and settings, i.e. why is LFS showing render target 5196x2538 at 225% resolution scale if per eye native headset's resolution is 2160x2160? (at 100% resolution if I'm not mistaken)
Also, please advise which apps should be open when LFS is active? Currently, I have:
1. Mixed Reality Portal app which is always on top and I can't close it. I paused preview;
2. SteamVR app (v1.24.6);
3. LFS itself - its window is shown as blackscreen if I select monitors - "none".
With Oculus Rift, I used Oculus Tray Tool to hide Oculus Home leaving only LFS window opened (it mirrored the sim).
And final question, how can I adjust the settings to get the best visuals?
Thank you very much in advance!