There are really too many mods in lfs. Although this situation is not a big problem for me, it creates a mod pollution in a lfs. For example, let's say there are 3 of the same mode. The difference between these 3 is only engine power or rims. My recommendation is that if there is more than one mode, other variants of that mode should be an option for that mode.
Or to put it another way; you can prevent mods below a certain scale from being accepted. For example, some players only add an engine to a mod made by other players and ask you for approval. In other words, if there is no radical change in the mod, I think the acceptance of those mods should be stopped.
Or to put it another way; you can prevent mods below a certain scale from being accepted. For example, some players only add an engine to a mod made by other players and ask you for approval. In other words, if there is no radical change in the mod, I think the acceptance of those mods should be stopped.