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separate lightbar
(5 posts, started )
separate lightbar
to activate the lightbar on mods, you need to turn on indicators, it would be cool to have a separate button that activates lightbars (that would also mean adding more light features in the editor)
Quote from subUwU :to activate the lightbar on mods, you need to turn on indicators, it would be cool to have a separate button that activates lightbars (that would also mean adding more light features in the editor)

All of that is already possible with InSim
SMALL_LCS, // 9 - instruction : set local car switches (lights, horn, siren)

how to find?
Quote from kristofferandersen :All of that is already possible with InSim
SMALL_LCS, // 9 - instruction : set local car switches (lights, horn, siren)


I think he was speaking from a mapping standpoint, like a separate mapping that only activates the lightbar itself without the lights or blinkers.

I personally would like to see that, along with foglights because the way it is right now, you have to use the same cutout and mapping, and they don't always look that great when objects are sized differently and the cutouts can only be sized for 1 of the mappings.
Quote from [OD :Jardim;2061602"]I think he was speaking from a mapping standpoint, like a separate mapping that only activates the lightbar itself without the lights or blinkers.

Ah yeah, that would be a great addition.
+1

separate lightbar
(5 posts, started )
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