The online racing simulator
Non-boolean light curves
(2 posts, started )
Non-boolean light curves
Hi everyone,
My suggestion is to implement on off curves for lights (fade-in, fade-out) (for headlights , instrument cluster lights, etc.) that are adjustable in LFS Editor (because of different bulb technologies used).

I feel like this can really add to the immersion and realism instead of the current boolean texture light on / texture light off feel that is simply dated by modern standards.

I realize that this would currently make little difference in the way the game feels however I think it would be much more noticeable once the full lighting update is released.


Here is an example that I found and liked a few years back (watch the rear brakes at 1:58):

https://www.youtube.com/watch?v=3daK_doWl0g&t=118s
Yeah, not a bad idea. We need to wait a bit for new lighting update, then with new possibilities ideas can come to life.

Non-boolean light curves
(2 posts, started )
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