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Drifting faster and logner with punctured slick tires.
Hello guys,
I would like to share my findings regarding slick tires and drift.

I'm playing around with mod editor. My goal is to achieve longer drift time or/and faster drift car (by faster I mean the car that slides with higher speed).
I found out, which is for all of You probably obvious, that sweet spot for a sport/normal tires is around 300HP on <1000kg car. Adding more power doesn't make a car faster (I tried clocked myself on the same track achievieng 39.xx lap each time - 300, 600, 900, 1200HP cars with 16-18inch wheels in high/low profile tires).

Then I tried to explore the possibilites of slick tires. They're burned after two corners in any given scenarios, but with the setup of rear wheels at 315/35 - 19" and 375 kPa and tires blown the car behaves like normal and it allows me to slide for almost 7 laps (4 laps without time loss). Also - a car with 10000HP, 890KG weight and this tires runs a full four drift laps at the same time - 34.xx. Using mods like saliva i achieved 39.xx on 1st lap, 41.xx 2nd, 45.xx 3rd and then tires blown). Burned slick gives 5seconds faster lap time than first lap on normal tires, 7 seconds faster than second, 11 seconds faster than third lap.
The only main difference is You have to use left foot brake instead of handbrake.

Here's the footage as a proof:
https://www.youtube.com/watch?v=sYiuE5QxhN8&ab_channel=luq_fpv

And also I did not do anything with the front tires - so there is a space for a better setup which might give more handling/drifting time

I'm using mouse as a steering wheel, so it's quite messy ride Smile
If you don't drift,don't burn tyres and don't puncture those - (now here comes the shocking part) you can go even faster! Tilt
Quote from Eclipsed :If you don't drift,don't burn tyres and don't puncture those - (now here comes the shocking part) you can go even faster! Tilt

alright, we can shut off whole drift industry now Omg omg omg
I tested it here, it works very well on flatter tracks, when it goes over undulations the car becomes quite unstable, but it's fun.

IMO, the issue is in MODS themselve, tyre physics just wont work in a proper way, so tires die faster

5-7 fe3r or so4r laps of tandem drift is pretty common in LFS drifting community (XRT, normal tyres)
5-7 laps? When you are mostly close to full lock it's over in 3 laps easily.
Quote from LukasM :alright, we can shut off whole drift industry now Omg omg omg

I wouldnt mind
Quote from MousemanLV :5-7 laps? When you are mostly close to full lock it's over in 3 laps easily.

For as1r its 30+ lol
My point here is the ability to drive different, not only full lock
Possible with default cars, but not with drift mods

FGED GREDG RDFGDR GSFDG