You will receive no errors, because this is a logical programming error created by the user.
Always think, what the insim need to check first.
In your case, why whould you check the player's speed before checking if the player is OnTrack.
Because you can only check the Speed of the player, if the player is OnTrack.
Always think, what the insim need to check first.
In your case, why whould you check the player's speed before checking if the player is OnTrack.
Because you can only check the Speed of the player, if the player is OnTrack.