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Quote from w126 :It seems it's the second variant (from the above description) of swing axle suspension. I must say I have some trouble imagining these mechanical joints in action.Big grin

Found the same pictures. I would guess that it works similarly to Tatra but not sure. However, it can be easily computed if we know the track and camber values of an empty and a loaded car.
#52 - w126
Quote from w126 :If Tatra passenger cars used the same solution that is in their trucks then what is between shafts connected to wheels is not the actual differential. The differential is shifted longitudinally and it is some variation of spur-gear design, in which one output shaft rotates inside the other.
https://www.youtube.com/watch?v=Nmew5gyt5ow
https://en.wikipedia.org/wiki/Differential_(mechanical_device)#Spur-gear_design

Nice find! Yes, this is true for the Tatra 87 (Hanzmund), but it is not true for all Tatra passenger cars, for example the Tatra 57 (Hadimrška) has a different design (crosschecked with manufacturers technical drawings and documentation): https://tatraportal.sk/data/fotogaleria/t77_01.jpg

However, back to Škoda. It seems that Užovka had a very similar axle to the old 1000 MB model. According to this picture https://cdn.aukro.cz/images/sk ... prevodovka-135391452.jpeg, it is different from Tatra designs, so I was wrong. You were right and your double-wishbone-based solution for Užovka (where the pivot placement is not in the centre of the differential) is currently the best one Smile

So, I would suggest your double-wishbone solution for the Užovka, while eMko should use the original trailing arms approximation. This should correspond to the handling difference between both cars IRL. Found some videos, where the suspension is clearly explained (unfortunately it does not have subtitles, but may help Flame): https://www.youtube.com/watch?v=SpArORv2vj4 https://www.youtube.com/watch?v=eJ_OewK4xsY
Quote from stuchlo :So, I would suggest your double-wishbone solution for the Užovka, while eMko should use the original trailing arms approximation. This should correspond to the handling difference between both cars IRL. Found some videos, where the suspension is clearly explained (unfortunately it does not have subtitles, but may help Flame): https://www.youtube.com/watch?v=SpArORv2vj4 https://www.youtube.com/watch?v=eJ_OewK4xsY

Do you suggest to do it like this? It still handles bad, the inner wheel keeps lifting while cornering Big grin I'd like to make it handle reasonably well while maintaining the difference between the two suspension types, but I don't know how to approach it. If you want I can send you the share zip file and you can play around with it and I can then add you as a collaborator Smile

Quote from Flame CZE :Do you suggest to do it like this? It still handles bad, the inner wheel keeps lifting while cornering Big grin I'd like to make it handle reasonably well while maintaining the difference between the two suspension types, but I don't know how to approach it. If you want I can send you the share zip file and you can play around with it and I can then add you as a collaborator Smile

Actually, this looks very good! These cars were not designed to be driven flat-out Big grin Here is a video of Škoda 100 (which has almost the same suspension) and it does a very similar thing: https://www.youtube.com/watch?v=fd-WWpRdV8c. I have the same problem with the Hanzmund mod and found two solutions to decrease the lifting a little. Firstly the suspension can be made stiffer and secondly the tires can be over-pressured to produce less grip. The tires in LFS have much more grip then the historical ones, which increases the lift as the outer wheel tries to get under the car during cornering.

It is only a suggestion. There is always a compromise between realism and good handling, when recreating a real car and the swing axle will not handle as good as your original solution, so it is up to you, to keep the mod how you like it Smile If you like, I am opened to cooperation, but must admit, that I have never driven these IRL. However, I will try to contact one happy owner, who has Škodas with both swing and trailing axles. Heard he likes to talk about his cars a lot, so will ask him about handling on the limit (if he dared to try Big grin). If I will get some useful information, will post it here.

edit: I have almost forgotten. There is also a third solution which I have used in the Hanzmund mod. A higher center point of aerodynamics combined with higher side drag can also influence the lift of a swing axle. But I am not sure if it is relevant for Škoda, as the Tatra had a big tail fin.
Interesting insight with that video, now I get it Big grin It would be nice if you could get some feedback from someone who has driven these IRL Smile
I did a short drive. The missing aspect I see is that I think the front side remains light, so I don't know anymore, it wants to move left and right more than I know. Other than that, the vehicle is very good.
EMKO is perfect! Looks good, feels good. I have only one little bugreport. There are small see-through holes around the right front headlight.

Grandpa had a white one. Unfortunately, I have never driven it. Thanks for this mod Smile
I drove the car for several thousands kilometers on cruise server. The handling is good. It's fun to drive it like is stolen. At the same time not getting too dangerous for others, because the 40-ish hp. Sounds pleasant and accurate for me. It shift gears quite well on automatic tho. I like it overall. Thank you for your job on this mod!

I've made a quick rusty skin for it:
Attached images
7AC9E1_rusty.jpg
Maybe have some scribbled red marker or tape on the RPM gauge.
(As if someone had marked the best upshift point)

Also maybe have the trailer hitch only in the config with roof gear rack?
If I was to race this car, those two things would be my first changes. Tilt
(some applies for EMKO)
Quote from Gutholz :Maybe have some scribbled red marker or tape on the RPM gauge.
(As if someone had marked the best upshift point)

Good idea Big grin

Quote from Gutholz :]Also maybe have the trailer hitch only in the config with roof gear rack?
If I was to race this car, those two things would be my first changes. Tilt
(some applies for EMKO)

Sounds good, I will try to make use of all 8 possible configurations with the next update Smile
In fact I've added a "police" config on my local version of EMKO, which has an extra light that can be toggled using the new D50 command /light extra on/off/toggle
Attached images
police.png
EMKO updated! Smile

Dashboard:

Fuel warning light
Low beam light
Rear fog light
Engine damage light

New configurations:

DEFAULT: no extra accessories
RCK+FOG+TOW: roof rack, rear fog light, tow hitch
RACK+LOUVRE: roof rack, rear fog light, tow hitch, rear window louvres
LOUVRES: rear window louvres
LOUVRES+FOG: rear fog light, rear window louvres
ALL: roof rack, rear fog light, tow hitch, rear window louvres, vinyl roof
POLICE: extra blue light beacon on the roof
POLICE+FOG: extra blue light beacon on the roof, rear fog light

Exterior:

Customizable secondary color (hood, trunk, doors)
Rear fog light swaps with driver side
Updated rims
FIX: Reduced see-through gaps between front grille, fender and hood
FIX: Reduced gaps from inside between doors

Interior:

EMKO badge on steering wheel



Any good tuning suggestions for this vehicle? I play with the keyboard and since the front is light and high, it moves left and right enough to change lanes. This is how I set it myself now.
I'm open to suggestions
https://imgur.com/a/b8GA8Oc
what happened with Uzovka and Emko?
It got unpublished because the rims were over the limit. I'm working on reducing the limit.
EMKO is published again with reduced triangles of the spoke object. Smile
Some progress on the dashboard for UZOVKA with the classic S style gauges.



Real life:
Attached images
lfs_00001849.jpg
UZOVKA updated and re-published Smile

new classic S type gagues
reduced number of triangles of wheel objects
new configurations with tow hitch / vinyl / roof rack



The instrument cluster seems to be stuck to the left when I set driving side to the right?
Oops, my bad, it's fixed now.
Was messing about with skins and noticed the Left and Right sides in EMKO don't match/aren't the same. Skin mapping-wise its the current problem I see so far.

EMKO
Right - 1496 x 441
Left - 1525 x 441

Same applies for the UZOVKA

UZOVKA
Right - 1477 x 436
Left - 1506 x 436
Thanks for that, I have fixed it and published updates to both mods.

FGED GREDG RDFGDR GSFDG