The online racing simulator
KAMIS 2
Hi there, i'm working on a car similar to Simca 1000 mk2
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w.i.p.
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w.i.p. logo is not last design
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The model looks very nice, but I am afraid that the topology might cause some trouble with shading, when exported into the LFS Editor. Would suggest to create a low-poly model first and adding more detail later and from time to time import the WIP model into the LFSE to check the shading Smile
Quote from stuchlo :The model looks very nice, but I am afraid that the topology might cause some...

I'm working with the bevel and subdivision surface modifiers in Blender. I need to fix the topology now because I've removed these modifiers to start modeling the details. Thanks for the tips! Wink I'll probably create an LOD2 in Blender as well for this mod.
W.I.P. little toplogy work, some details added, nex step, dashboard texture/geometry.
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W.I.P. Texture progress
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#Seat
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Begin inside
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KAMIS 2
(9 posts, started )
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