I just started learning max and I have a couple of questions regarding LFS renders.
1. How come when I import a .cmx into max I can see, in the shaded preview, the proper textures on the model eg. lights, number plates etc. Even thoughI have not assigned the textures yet?
2. Why do people use Brazil over default scan line renderer or Mental Ray renderer? I followed a tutorial using Brazil for importing and creating a CMX render and while it does look very good, I was wondering would it not be possible to achieve the same results given enough knowledge of setting up the other built in renderers?
cheers
sean
1. How come when I import a .cmx into max I can see, in the shaded preview, the proper textures on the model eg. lights, number plates etc. Even thoughI have not assigned the textures yet?
2. Why do people use Brazil over default scan line renderer or Mental Ray renderer? I followed a tutorial using Brazil for importing and creating a CMX render and while it does look very good, I was wondering would it not be possible to achieve the same results given enough knowledge of setting up the other built in renderers?
cheers
sean