The online racing simulator
Karting
(4 posts, started , go to first unread)
Karting
Hello fellow racers Big grin

So as far as I know the biggest thing lacking in the karts is the differential, I couldn’t find the thread on which I read this, but the reason for the karts handling being so weird is because it HAS a differential, whereas real life karts don’t (hence why you should always lean to the outside of the kart)
Not an expert on game development or anything but would it be difficult to add a feature to remove differentials in LFS editor?
Thank you Smile
Same for suspension... Frame and axles takes this job but in LFS it's perfectly stiff Wink
Isn't having no differential the same as having a locked diff? LFS Editor allows only locked diff if you choose the vehicle type as kart.

Quote :Same for suspension... Frame and axles takes this job but in LFS it's perfectly stiff

As far as I know LFS does not simulate chassis flex.
Quote from MizzMaster :Isn't having no differential the same as having a locked diff?

Yes, both wheels will rotate the same speed regardless of situation.

There are a lot of things that make a lot of sense but it does require different amounts of FFB compared to actual cars. I normally use 25% FFB in LFS, and found out that 110-120% ffb seems very kart-like.

The massive difference is that you do not have the same information about the G-forces going through your body in a sim as you would in real life without spending thousands of euros in hardware, it makes it harder to anticipate what the kart is actually doing (this is a hurdle in racing sims for some professional racers also).

Karting
(4 posts, started )
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