The online racing simulator
User-settable name and number (s_name, s_number)
In addition to the license plate (and its textures s_plate and s_plate_alp that we can use for mods), it would be really nice to also have a way to add a number and a name (I suppose max. 3 digits and probably around 15 characters for the name (or whatever number fits the variables I suppose)), with associated textures s_name/s_number and s_name_alp/s_number_alp, so we could display them on mods without having to rely on adding a special spot in the skin template. Not only that, skins do not support alpha, so we cannot put name/number on windows without making the surrounding region opaque.

Since event signups were just recently updated, and we can choose our number when signing up, it would make sense, at some point, that said number actually be used in game (and automatically assigned if you signed up for the event?).

Most frequent use case for racing, if I'm not mistaken: name and/or number displayed on windshield, rear or side windows, and/or on the dashboard.
I was thinking about this again, and came up with related features on the InSim side:
  • we should be able to retrieve this info (either as an addition to IS_NPL or a separate packet, IS_NPL doesn't seem to have much spare room for this)
  • an action should be added to IS_JRR to refuse a join request if the selected number is already taken by another car

FGED GREDG RDFGDR GSFDG