The online racing simulator
VR Removing gazing crosshair and view issue
Hi Guys,
I'm able to play in VR, but this crosshair is not needed as mouse work fine, can I remove it?
Also, more problematic, the VR view in the car is limited to 3 degree of freedom (Quest 3 with Virtual Desktop in SteamVR mod), I mean if I move my head E.g. forward, all the car move too forward, so I stay at the same distance to the dashboard (Am I clear?) LFS is the only Sim I have this issue...
Thanks in advance!
Laurent
There is no option to remove the crosshair. It should only be visible in menus anyway so should not affect your driving.

That is the first time I have heard of a loss of position tracking in any VR headset. I'd be interested to see the contents of your openvr.log file that is created when you enter VR.

But that brings me to a question, if you have a Quest 3, why are you using OpenVR? Does it not work if you select the "Oculus Rift" option? I'd be very interested to know the answer. Maybe it does work, but you don't select "Oculus Rift" because it's really a Meta Quest?
Thanks for your answer!

Not a big deal for the crosshair.

I have a Meta Quest 3 and I use Virtual Desktop in Automatic Mode, so easy, work fine with other App/Games. I'm not sure about which option I should use as I'm kind of lost between Oculus, SteamVR, OpenVR, OpenXR, etc . I don't know where to select "Oculus Rift" launch, so in fact I created a shortcut with /vr=openvr as argument. Do you advice another parameter I should try?
Content of openvr.log currently :

----------
LFSOpenVR Apr 10 2020
VR_Init failed: VRInitError_Init_HmdNotFound (108)
Hmd Not Found (108)
----------

Weird as all work fine but the position tracking...
That message is probably because last time you started LFS, the headset was not connected. We need to see the openvr.log after a successful entry to VR.

In LFS there are only two options, OpenVR and Oculus Rift. I believe OpenVR is the only choice for most headsets, but all the Meta ones can use "Oculus Rift" which I should probably rename. But I'll need to know if it does work on Meta headsets... or maybe the whole option should be deleted.

To select Oculus, start LFS in the normal way (not VR) and then:
Options - View
At top of screen is a 3D button.
Click that button and you can select Oculus Rift.

It would be good to know if that works. If not, then try OpenVR again and you can paste that log result, I'll have a look and see if there are any clues in there.

FGED GREDG RDFGDR GSFDG