The online racing simulator
Shock Travel Data
Is it possible to parse shock travel data from the sim to an insim application? Basically I'm trying to measure "air-time" when you jump a ramp.
#2 - w126
Yes, look at the OutSimPack.txt file in LFS docs directory.

struct OutSimWheel // 10 ints
{
float SuspDeflect; // compression from unloaded
float Steer; // including Ackermann and toe
float XForce; // force right
float YForce; // force forward
float VerticalLoad; // perpendicular to surface
float AngVel; // radians/s
float LeanRelToRoad; // radians a-c viewed from rear

byte AirTemp; // degrees C
byte SlipFraction; // (0 to 255 - see below)
byte Touching; // touching ground
byte Sp3;

float SlipRatio; // slip ratio
float TanSlipAngle; // tangent of slip angle
};

You could use the "Touching" property too and measure the time when none of the wheels are touching the ground.

Shock Travel Data
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