The online racing simulator
XRR material id's/layers ?
(6 posts, started )
XRR material id's/layers ?
can any1 please post the material id's / layers to use in 3dsmax in order to make a rendering of XRR ?
thanks!
or even a tutorial or something..
i tried the LFS_3DSMax_UK.pdf one but i think its missing some parts :S .. or maybe it cant be applied to XRR, i dunno..
you have to make your own materials
ya i know, but i know there are predifined material id's when u import it.. would be much easier to use those, than have to cut vertices for each of the cars part..
well.. here's mine

spot the differences from the original :P
Attached images
XRR_mods.jpg
Make a multi=sub material and apply it. Look which parts which colours have. Their numbers are the IDs.

XRR material id's/layers ?
(6 posts, started )
FGED GREDG RDFGDR GSFDG