The online racing simulator
Quote from Jackal 77 :Hi
I would want someone to kindly do me to render of my skin!!!!
This is the skin of my team R4F Italian Fast Inside-www.racingportal.it!!!
I would want a beautiful render to use as wallpaper!!!
I thank who will help me!!!

You wont get a beautiful render from a crapply painted over skin. Great that you obviously like the shape of the design of the CRC Skins, but honestly does it cost anything to ask first?

There are many adaptations of the CRC skins out there, ill leave it to the individual designer to take any action against you or not, but really, thanks for using it, just wish it looked better. Take some more time on it.
Quote from DeXteRpl :Can I get a render ? EsCoRt RaLLy or DoriKiN, your latest renders are just awesome. I'd like it with gold rims, please

The white lines a very pixelized, maybe you are doing it for the effect but the final product might look worse then expected, clean edges are always favoured over jagged ones.

Wolf.
Quote from xWolFx :The white lines a very pixelized, maybe you are doing it for the effect but the final product might look worse then expected, clean edges are always favoured over jagged ones.

Wolf.

Exactly... my point.
Thats why i didnt render those yet... If u guyz still dont get what we mean by propper quality and sharp edges, look at the FinalGear skins by Mischief...
And get your skins to look like that, just as crisp. Its not hard, just use same DPi or pixel size of all the logos u use in your skin. And when u make it convert it to 300dpi and up the size to 2048x2048 (or for stretching compensation chek MasterSkinners for more help). And when your done resize it down for the game, that way u alwayz have nice HQ skins.

If i get myself as far as making a skin i usually use Illustrator rather then photoshop, at start. As illustrator uses vectors instead of pixels. Diffeence being for noobs that still dont know is that vector lines will alwayz be super sharp, no metter how far u zoom in and pixels grow in size as further u zoom in so u loose quality. And the vector files are usually smaller then psd's.

Good look u guyz mith making those HQ skins.
We should make a poll or something for best skins...
hey guys,

...nothing to do...here is my new skin?!

greetings
Attached images
XRR_South Park_Preview_Keni.jpg
XRR_South Park_2048_Keni.jpg
Make and 'OMG YOU KILLED KENNY' skin.
...last but not least
Attached images
XRR_Stix_LooneyTunes_Preview.jpg
XRR_Stix_LooneyTunes_2048.jpg
please, took a lot of time since its a real skin, make it a 1024 x 768
Attached images
FXR_Turner2048.jpg
Hhiohoo
Please Render this Skin for me!??

Thx
Attached images
FXR_GMPFettkopp.png
Quote from Stix :thx ...adobe photoshop -> filter -> paintfilter -> splash!

I have CS2 and i can't find paintfilter tab
Will someone make a render of my new skin please?

If possible on a blank background.

Thanks!
Attached images
FOX_^7LFSS11.jpg
there's like 10 people asking for their skin rendered every day, and nobody renders them.. i wonder why they keep asking
lol
i still dont get why people want their skins rendered anyway to be honest.. if you know what your doing, you can edit the sky file in the CMX viewer and it will look just like a render except for some shadow differences but thats about it..
Who says people don't render peoples skins? I always get mine rendered, people are always very generous with making renders.

Thank you Streets Ghost! Those are perfect for what I need.
Hi
Quote from DoriKiN :Exactly... my point.
Thats why i didnt render those yet... If u guyz still dont get what we mean by propper quality and sharp edges, look at the FinalGear skins by Mischief...
And get your skins to look like that, just as crisp. Its not hard, just use same DPi or pixel size of all the logos u use in your skin. And when u make it convert it to 300dpi and up the size to 2048x2048 (or for stretching compensation chek MasterSkinners for more help). And when your done resize it down for the game, that way u alwayz have nice HQ skins.

If i get myself as far as making a skin i usually use Illustrator rather then photoshop, at start. As illustrator uses vectors instead of pixels. Diffeence being for noobs that still dont know is that vector lines will alwayz be super sharp, no metter how far u zoom in and pixels grow in size as further u zoom in so u loose quality. And the vector files are usually smaller then psd's.

Good look u guyz mith making those HQ skins.
We should make a poll or something for best skins...

Hi Dorikin ,
excuse, but I didn't know that who has made the skins for the team R4F www.racingportal.it, had copied her from the team CRC!!!!!
I have unloaded her from our site. ....
If cannot make me the render of my skins is equal, I thank you however!!!!
I hope that you are not angry with me!!!!
If this is not also copied.... you would do me him the render of this?
Hi and thanks!!!!!
Please!!!!
Quote from xWolFx :I have CS2 and i can't find paintfilter tab

Filter -> Brush Strokes -> Spatter ...?!
Mine Please :D
Could someone render my skin please. Also can you add some nice new wheels. Perhaps Deep Dish style

Thanks in advance!
Attached images
XRT_EvilMonkay.jpg
Quote from Monkay :Could someone render my skin please. Also can you add some nice new wheels. Perhaps Deep Dish style

Thanks in advance!

...nice skin ...the left side is wrongly reflected(mirrored?)!
Attached images
XRT_EvilMonkay.jpg
XRT_Stix_braun.jpg
XRT_Stix_Preview.jpg
Quote from Stix :...nice skin ...the left side is wrongly reflected(mirrored?)!

intentional - it's a "drift" skin, so they can see their own sponsors when they drift next to a window illepall
Quote from Jakg :intentional - it's a "drift" skin, so they can see their own sponsors when they drift next to a window illepall

oh shit...sorry...driftn00b!


It's a silly style i know. hehe
Quote from Stix :Filter -> Brush Strokes -> Spatter ...?!

Looks nothing like the ss you showed me.
Quote from xWolFx :Looks nothing like the ss you showed me.

Then poste your skin and I make for you the splashes/spatter on it!

Render My Skin
(9835 posts, started )
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