Well, you see, Jo is telling about games, you are telling about RL, where there is no such thing as frequencies when it is checked if there happened a collision since the last check... When you add lag to the virtual representation, than you can have a situation like this: two cars that were, say 1 m apart at the last check, suddenly are -0.5 m apart... So it's a difference of 1.5 m in a 100th of a second... That makes some serious impact energy...
Tristan and Dan, I take it you've watched BTCC races recently? Not saying those guys are models of good racing etiquette (much the opposite) but it is a real-life UK series in which a ton of contact occurs and seems by many to be regarded as all part of the action. So it doesn't seem fair to suggest that NASCAR is the only exception to a general motorsports principle that hitting other cars is bad.
And physics limitations in the engine (as well as real life) dictate that a car cannot accelerate in any direction at 1.5m/0.01s/0.01s. So these weird calculations can be avoided (quite easily by taking more than 1 last checkpoint into account and interpolating the energy at which the actual collision took place).
Mind you, crashes because of lag will still happen (where cars simply get into eachother because of the collision detection), but the result of that can still be a realistic crash or slide. LFS is doing ok, just needs the final wrinkles ironed out of the collision detection.
I have watched a few BTCC races this season, and due to the exceptionally low standard of driving and racing I don't bother anymore. Yes, you'll find some low grade series all over the world where hitting takes place, but that doesn't make it right.
In LFS surely we should strive to be the best, and not accept substandard driving, like in the BTCC, as our benchmark!
Given the speed of light is the maximum known speed that anything can travel at, I'd argue that there is a maximum sampling rate in the "real world", which is why nuts things happen sometimes. But if they do exist, then they're too high to be worth considering
Completely agree. I guess my point is that in the meantime, while we're striving towards eventual perfection () it might help to get some good collision and damage modelling into the game. When people really pay the price for their carelessness, particularly in the open-wheelers, then maybe standards will improve.
If only you guys from the UK and Europe would get a proper sense of humor and learn proper English, the way us folks from the USA, and especially Texas (although I'm in California now) do.
The most recent race was won by Brian Vickers who crashed Dale Earnhardt Jr. and Jimmie Johnson on the final lap bump drafting. Some didn't like it, other's said it was just racing. Apparently, just like fighting in USA ice hockey, us Americans like the NASCAR format designed to provide lots of entertaining crashes. Combining the two, we need more racing games that include post race fights.
(A bit out of touch with the tone of my reply, some forms of racing, like go-karts, involve a lot of contact. OK, all seriousness aside now).
Us folks in the USA have short attention spans. If it wasn't for beer, even NASCAR wouldn't be popular. I don't drink, so maybe that's why I'm not a fan.
Getting back on topic, there have been a lot of posts of replays and movies from the grandaddy of racing sims, Grand Prix Legends, of spectacular but unrealistic crashes. Plus GPL has a cool damage mode where the cars just fly apart after a good crash. Why else put those buildings at the Masta kink at Spa, or the tree so well positioned just before Adenauer Forst at Nordschleife?
I don't think the car to car collision system is a priority. Like has already been said - the idea is not to hit the other racers. And when you do, how often is it at a speed high enough to cause such a huge catapult?
Yes it needs worked on, but there are way more important things.
On the other hand when I did my first lap with GTR2, I hitted a curb really hard and then the car was catapulted straight up vertical into the air (for almost 3 secs). I really had to laugh about it.
So for me it has happend in most of the other finished "sim" games even if no other cars were involved.
It's not an LFS special bug/feature
I know its very sad to have to remove your inspired flashes of poetic brilliance, they really brightened up my day but they were, along with 50% of the other posts on this thread (ibncluding this one too) totally nothing to do with the subject of the thread, and several requests were received to put it through a wash cycle. Sadly I had the water temperature set too high and your posts were removed in the wash too.
PLEASE bring my posts back.
my posts were about lag , which is on-topic. if you cant understand something dont assume its evil or offtopic.
why were they removed along with whatever?
this is not ABOUT YOUR PERSONAL SUBJECTIVE APPRECIATION OF THE INHERENT QUALITY OF MY POSTS.
THEY OBEYED RULES AND ARE ON TOPIC PLEASE BRING THEM BACK TO THIS THREAD.
abuse of power, where can i delete that?
It pains me to admit that I know of no way your posts can be retrieved from the virtual garbage dump of the cyber forum. They will live on as a fond but fleeting memory in the ether of our consciousness. This is not a personal judgement of the quality of your posts but a trivial box-ticking error by an inept moderator who believes that everything constructive to be discussed about the topic of cars acting like balls has probably already been voiced, viewed and ingested by whatever members of the forum were interested.
As such, any personal feelings of dissatisfaction or persecution stemming from this outrageous injustice, no matter how justified, also do not have a place on this bouncy ball car thread.
I can only extend my own deep and personal regret at the demise of your posts and hope that, once you have administered solace to the hot chicks in distress, you can appeal to the generous side of your nature to forgive my indiscretion on this matter.
i want the mod mistake to be corrected. as a matter of principle, please some mod whose not inept, bring back my posts (others can speak for themselves).
this is not a competition to entertain you.
stop judging posts as if their only value is how much they entertain you.
this forum is not a let's entertain mr heeley mod ego forum.
i've been polite and requested since yesterday for my posts to be back.
do you really need to test how commited i am to a matter of principle? do it somewhere else, not here please.
please bring my 2 posts back, from this thread original 3 pages state. i'll delete all my posts requesting that, when you do it. thanks.