Tyres provide the most cornering force when they are marginally past their limit (say, 10% as a ballpark figure), this accounts for those last tiny tenths of a second being fast, as it can be as much as 2-3mph by the end of the straight coming after corner. In this respect, the Senna fanboy is right. (no disrespect, atleast not to the legend himself!!)
On the other hand, no-one but the hotlap kings can drive this way in LFS, certainly not in a race situation! Essentially being smooth is the key for everyone who's going to read this forum, just so long as they remember that being smooth is not the same as being slow, I can apply the throttle smoothly in half a second, but I wouldn't call that a slow application.
Also, the transition is not uniform, I'll get on 75% of gas on in the first 50% of the application, and squeeze on the rest... throttle modulation to avoid wheelspin is key in all but the least powerful cars.
Secondly, where racing is concerned, points are given 20 points for the consistant average fastest laps (i.e fastest over race duration) and ability to get the car past other cars (read - stable car condition), and only 1 point bonus for fastest lap... You'll often see the fastest lap driver is 3rd down the grid in the return to parc ferm....
hotlapping is a stunning skill, one where you find those last half mph's, max respect, but the people who are into hotlapping wont be reading this forum section... and I'm bored of being crashed out by people gettin' their foodmixer skills on into the side of my car...
Quick and smooth, keep the rear planted, apex late, squeeze the brakes on smoothly, apply the gas smoothly, look ahead, and look to your sides - you've got to finish before you can finish first.