I think an option needs to be added for actual head movement based on g-forces. This is where part of the feel of immersion lacks.
The actual car chassis movement is fine, but there needs to also be head movement, so that your view isn’t always locked on axis 0.00 for X, Y, and Z. Your head needs to move/shake along those axes (however small), so that it can react to the physics and simulate head movement that is affected by g-forces.
Sure it makes for more brain processing to counteract this effect, but it will make for a much more real/intense/raw sense of actually being in the car and I for one would rather feel immersed then be a few 10ths of a second faster.
Also, I DO use TrackIR, so I don't know if this will even be possible for TrackIR users. I would hope head movement/shaking could be combined with TrackIR.
The actual car chassis movement is fine, but there needs to also be head movement, so that your view isn’t always locked on axis 0.00 for X, Y, and Z. Your head needs to move/shake along those axes (however small), so that it can react to the physics and simulate head movement that is affected by g-forces.
Sure it makes for more brain processing to counteract this effect, but it will make for a much more real/intense/raw sense of actually being in the car and I for one would rather feel immersed then be a few 10ths of a second faster.
Also, I DO use TrackIR, so I don't know if this will even be possible for TrackIR users. I would hope head movement/shaking could be combined with TrackIR.