My car's steering wheel resides in cockpit, typically very near to driver's seat is where it can be found, so I like to sit where I can reach to wheel and pedals.
Cockpit for me! I've been using that view since I remeber playing any car game that had it available. And when it wasn't I used bumper view. That has made me really suck with the chase cam, so despite it's pretty unrealistic, I can't use it anyways LOL
While I agree the cockpit view isn't the best I question the use of any other view with respect to realism? Now No Flames please! but ....
Like we drive our cars on the inside in a cockpit view. I really think the other views should be disabled when driving, just enabled for spectating the sim is noted for striving for realism etc but allows ppl who wish to gain advantages to drive basically outside the car.
No real racing series allows the driver to sit on the roof and drive or climb on the bonnet etc
You get the idea I'm sure.
For the sake of realism which is the main aim of LFS and why we race . cockpit view when driving should be the only available view , choice of side (left or right hand drive) is ok and some lateral adjustments etc but essentially I'd like to see it relevent to normal driving positions that are available in the real life type of car that the LFS car is modelled on
Yeah cockpit is good, but changing from left to right hand drive can feel weird so I use a view that's the same for every car to be consistant and have thjat advnatage. If it's there might as well use it. Until the other views are disabled or whatever in the servers when racing in 'hardcore' mode, I'll use my view to my advantage. If I was skilled enough I'd use chase because IMO it is the best view but I can't drive with it lol
If I had 3 screens with middle left and right displayed then Id use cockpit as I could just move my eyes or head a little bit and see what's next to me etc and that would be ultimate realism and immersion. When driving on the road the only time I look at the dash is to see the speed and when changing CDs and you actually have to make an effort to look down off the road. You can see much more actually of the road infront of you instead of the whole dash. That is why the cockpit just seems too cluttered with dash and wasted viewing space.
I use bumper with the wheels on, i have custom settings on that. I just find it offers the best view when racing online, until the cockpits improve i suspect i will keep on using that view.
Up until this moment I have used cockpit view with a FOV of 76* and sometimes a little pitch. The FOV and pitch I use to try to match the dash (driver and wheel off, real clocks) up with my real wheel and hands so it all seems, in perspective, to the proper scale. It only works so-so.
I just noticed, however, that since I installed U30 I can turn off wheel and driver in the custom views as well, so I am going to immediately switch to that. Using the Y and Z offset is a much better way to do what I want, but I never liked having to live with the in-game wheel.
Yay for test patches!
lyd
EDIT: Eh. Maybe I got a little over excited. After playing around with the custom view for a bit, I wound up with something pretty close to what I started with. What I really need in order to get some satisfaction here is a 3-head setup and rl gauges. Ah well, maybe someday. For now, with my current rig, there just doesn't seem to be a good way to get semi-realistic view out of the car without virtualizing the clocks and the mirrors, which kind of spoils the effect.