It's more like S3 suggestion but still.
I was playing Geoff Crammond's Grand Prix 4 a bit, and there is a feature that would be really cool to have it within LFS imo. What I mean is the animated pit crew, and animated track marshals waving the flags, or pushing damaged cars out of track. GP4 is an old game, bit the way how it's done there, gives a great feeling of real life racing. The animated crew isnt poly high, but still looks really good so it wouldnt low the game perfomance much.
What do u think?
Some GP4 pit stop screens, If someone doesn't know the game:
http://www.racesimulations.com ... ic/main/1/6691/dateD.html
http://www.racesimulations.com ... ic/main/1/9287/dateD.html
http://www.racesimulations.com ... ic/main/1/6227/dateD.html
http://www.racesimulations.com ... ic/main/1/4410/dateD.html
http://www.racesimulations.com ... ic/main/1/3816/dateD.html
ps
oh and I looked for similar thread but didn't find anything.
I was playing Geoff Crammond's Grand Prix 4 a bit, and there is a feature that would be really cool to have it within LFS imo. What I mean is the animated pit crew, and animated track marshals waving the flags, or pushing damaged cars out of track. GP4 is an old game, bit the way how it's done there, gives a great feeling of real life racing. The animated crew isnt poly high, but still looks really good so it wouldnt low the game perfomance much.
What do u think?
Some GP4 pit stop screens, If someone doesn't know the game:
http://www.racesimulations.com ... ic/main/1/6691/dateD.html
http://www.racesimulations.com ... ic/main/1/9287/dateD.html
http://www.racesimulations.com ... ic/main/1/6227/dateD.html
http://www.racesimulations.com ... ic/main/1/4410/dateD.html
http://www.racesimulations.com ... ic/main/1/3816/dateD.html
ps
oh and I looked for similar thread but didn't find anything.