While you're learning how your government consistently and blatantly screws you, for the love of GOD please shrink your signature! It's longer than most of your posts by about ten lines!!
Interesting reading here. Funny thing for me is, Gran Turismo was the gateway that brought me to LFS. I was a Nascar racer. I was at my brother-in-laws house playing GT3 with him. Yea, it really stunk, but I viewed it as what it was, a game. But I was thinking, it would be cool to find a race game for the PC that has road cars and such. So I searched Blackhole Motorsports and saw a screenshot of these hatchbacks and little liftback sports cars. So I downloaded something called LFS S1 to try, thus starting my "career" in racing nightly in LFS.
I meant to put this in my last post refering to the 3 way LSD
i though in the game it said 3 way but it said FL
Fully Customisable
but it still has 3 options
Yep, that's about as much rotation as I've ever managed in a GT car, episodes 1 through 4. The one thing they really could have changed but never did. Meh
I still dig GT though, much as a lot of it frustrates me. I probably spent months on the couch altogether, obsessively collecting and tuning cars and watching replays of races my friends and I have had (I'm about to borrow a copy of GT4, so I'll see if I can bothered doing it all again ). Like mrodgers, GT was the game that got me into PC simracing. Once GT3 had come around I got turned onto GPL by a friend and, as a result of lurking around RSC looking for addons, I found LFS. Now I've turned another mate onto LFS (he finds GPL too scary ) and the karmic circle is complete
Like you and Mrrodgers, GT4 got me into PC gaming (as well as Americas Army, Halo PC,Battlefield 1942, ect) i was looking for something with alot of GT cars. like, GTR 2. which i would have bought instead of this, but they had no copies of the game at any Stores whithin 30 miles of me. which includes Portsmouth, NH a pretty big shopping place. i live in southern maine so w/e its a 10 minute drive. a lack of GTR 2 lead me to simracingworld.com where i found LFS, got a demo and within about 24 hours i bought the game (s2)
but have no idea what gpl is
Grand Prix Leauge?
like fourmula 1?
or the IRL?
Looks like im gonna have to try out my Logi G25 on GT4 now that I've dusted off the old PS2.
as well as do science hw on Invertabrates (sp) Vocab lol!!
GPL is Grand Prix Legends by Papyrus. It's a Formula 1 sim set in 1967 - 3L engines, 400hp, no slicks, no downforce, hard as hell to master. It was released in 1998 but sold poorly - minimum specs were too high and it was too hard to play with a keyboard. However, since then it's achieved cult status and a large, obsessive community has built up around it. Fans of the game have managed to tweak the game and mess with the physics and have released Mods for the 1965 season (1.5L engines) and 1969 season (3L with wings - no mean feat as GPL was never meant to be modded, let alone model downforce). A 1966 Mod is very close to release, as are a bunch of others including a Lotus Cortina mod, Caterham mod and 1955 F1 season. The community has also produced over 500 addon tracks for GPL, most of them real and historically accurate. Full-length Targa Florio and Isle of Man tracks are in the works too :up: It must be noted that, as Papyrus basically abandoned GPL years ago except for releasing a "faster CPU" patch, all the tools used to modify GPL and create tracks and other things for the game have been purpose-built by GPL nerds, lord bless 'em
This community service announcement was brought to you by beer, a big lunch and the letter "Z"
GPL looks like a great game with a huge fan base and plenty to do and lots of tracks to "say" you could kick someones a$$ on.
I'll look into it with Christmas comig up.
GPL even has decent - and adjustable - AI :up:
It can take a little effort to get everything up and running but it's worth it in the end. The community's really helpful too, if you happen to have any issues with anything.
Tell that to the rFactor people who claim that everything is perfectly fine in rF suspension-land and that LFS-like suspension movement is just for show. They argue that the suspension display doesn't match what the physics are doing but I don't believe it. I could be wrong but what's so bad about having the engine show the graphical suspension movement in the same detail that LFS does? If they can't do it, then I think this is a valid piece of the superior physics discussion.
Its too late to be arguing about stuff i can't pronounce at 11:30pm
But good point and well put
I was wondering if anyone had tried playing GT4 online.
IK there is a company in the UK that does it for free havent tried it yet. i was wondering if anyone else has?
I've had My PS2 for about 4-6 years, still dont have the network adapter.
was about to but then i got an Xbox and along came Forza MS and now LFS and soon back to GT4 iit seems
I enjoyed it a lot. It was the only PS2 game I've bought in the past 24 months or so. It's not perfect, but it sits at a happy medium somewhere between GT4 and LFS, and it has a nice version of the Ring in it. I find it most enjoyable with the medium-power RWD cars. With the faster race cars I don't find it as convincing.
But if you mash the pedal to the floor, at a hairpin, second gear, 50km/h, you should have break your traction spun out instantly, long before weight shift has any impact.
Weight shift (from acceleration) is instant. It's only the suspension compressing causing CoG movement, and thus additional weight shifting, that takes any time.
i should have put this in the original post that JJ72 qutoed
i depends on the specs of the Vette
Did it have 600hp with normal tires?
or 376hp with super soft tires
Suspension? Gear Ratios? Clutch Plate(s)? Transmission? Fly Wheel? Carbon Driveshaft? Weight Reduction? There are many more. as well as weight shift
some of these changes may be small but they can greatly effect the performance of the car
it depends really on the circumstances
If it was a stock Vette idk, maybe it will maybe it won't.
did the post even say he was turning the wheel??illepall
Just to butt in: surely, in a game which accurately simulates (or claims to simulate) driving, you should be able to induce oversteer in an unmodified Corvette It's a 376hp RWD coupe with a fat-ass V8 in it (5.7L? 6L?). If you can't mash the go-pedal and lose the rear end, something is amiss.