Actually Turbo engines, with proper gearbox can be faster when sifting without lifting throttle, but this is only with high level race cars.
Also we don't have advantage from tires that get hot and wear out, still it is part of realism that makes racing more interesting and same goes with realistic limiters, imo.
Also changing limiter to more realistic setting should not be too time consuming, of course to get it work like in reallife could take some time, but I think it is not too difficult to make code that checks engine speed and cut's off throttle according to it.
You can actually tune lot of acceleration enrichments when revving engine at neutral gear, also I have seen often these motrcycle racing teams when I'm on track and they do adjustments to their engines same way, but those boy racers often don't know what to look when revving engine and probably they don't understand that fine tuning is needed to do on road, it is just rough tuning that can be by reccing on neutral gear.
Drag racers again has 2 to 3 limiters, one is for burnout and it sometimes is throttle limiter, then they have launch limiter, it is specially important with turbo cars as turbo need to be at full speed when launching, then of course limiter final limiter, it is adjusted to bit over shift point on turbo dragsters so they can flat shift without loosing boost.
Of course not all of drag racers are same, but these applys to most turbo engined dragsters that are increasing number nowdays.
After I install new ignition to my car, I will have two adjustable limiters, that is going to be next spring, then I need to start beggin similar system for LFS cars, LOL