No. deb.log says it initialized fine and after that not a single character on "drawing failed, hell froze over" etc.
Even windows doesn't seem to notice the error. I'll explain it short:
1. Start LFS.
2. Race some 30 minutes.
3. The system looks like it freezes, sound loops, etc.
4. After a while the sound-loop ends and I can hear other cars drive by, I can hear my own engine when I rev it up. LFS works happily. But the video is still frozen. I can even chat. But I can't see what others write because the image is frozen.
5. When I press escape a mouse-cursor appears over the frozen image. Still the image is frozen. I press the general area where the "Exit"-button should be. LFS tries to uninitialize the grafics, but fails because something is wrong with the video (obiously). The video is still frozen, but LFS crashes.
(Here is where I'd like the log-output. What failed? Which error-code?)
6. The image is still frozen, LFS is crashed and gone. Windows still believes that everything is in best order and I can use the mouse to reboot the computer (still frozen image, I get no feedback aside the moving cursor and the changing of the cursor when floating it over the edge of a window).
The windows logging-system doesn't notice anything. It makes an entry when starting windows "Everythings OK". And it makes an entry when I shut down windows with the frozen image "Everythings OK". In between: Nothing.
I have the slight idea that "Universal Speculative Write Combine" (USWC) might fail. It's a feature that, so rumour has, is useless on non-intel-systems. That's why LFS is the only game that uses it. That would surely explain the error.
But to test it I'd need Scawen to pay attention. Perhaps even compile a test-LFS.exe with USWC disabled.
Angryminer