During the life of this thread I didn't pay much attention to it, but I was in email contact with Tim McArthur. That conversation has just been concluded.
I used to think there was this wider sim racing community and that LFS was on the fringe on it's own.
Over the last few weeks I have revised my thinking on this. I dont think there's a wider community of sim racers at all, if they havn't descovered LFS it's down to one of two reasons.
1) Playstation mentality - the goto the shop, pick up a box and play crowd. Nothing wrong with it, but online racing is an afterthought.
2) The sim mentality - that hasn't realised there's a sim out there that already caters to all their requirements.
They want the sim racing to be more organised, they despire at wreckers, at not sharing skins, at the inability to find a pickup race because of no master server / mismatched mods.
Group 1 will never be satisfied with LFS.
Group 2, well they're missing out. What they need to do is take the gamble and fork out £24 for a real online racing sim that isn't on the shop shelves, and has solved these hurdles.
LFS doesn't miss much: Real cars/tracks are all very nice (actually for my purposes would be detrimental re: STCC broadcasts) and weather is noteable by it's absence. Further, LFS keeps improving whereas other sims gets replaced wholefold.
It's my feeling that Tim is probably as into sim racing as we are, and we should not mock him for that. He's just not an LFS'r, because he hasn't experienced it he's still 3 years behind the online racing community, that's no fault of his own, before last March I had no idea about LFS myself and look at me now...
Unfortunately regarding any possibility of Tim and myself working together, it isn't going to happen. We go together like chalk and cheese, and for this reason I can categorically state I will not be solving the technical issues Tim needs solving to support LFS, further, I actually dont think Tim realises that there really is no need by LFS players to use his server, because we have it all already. Sadly, Tim's own experiences of sim racing dont match our own, so he doesn't get why his idea isn't appreciated or received warmly here.
I used to think there was this wider sim racing community and that LFS was on the fringe on it's own.
Over the last few weeks I have revised my thinking on this. I dont think there's a wider community of sim racers at all, if they havn't descovered LFS it's down to one of two reasons.
1) Playstation mentality - the goto the shop, pick up a box and play crowd. Nothing wrong with it, but online racing is an afterthought.
2) The sim mentality - that hasn't realised there's a sim out there that already caters to all their requirements.
They want the sim racing to be more organised, they despire at wreckers, at not sharing skins, at the inability to find a pickup race because of no master server / mismatched mods.
Group 1 will never be satisfied with LFS.
Group 2, well they're missing out. What they need to do is take the gamble and fork out £24 for a real online racing sim that isn't on the shop shelves, and has solved these hurdles.
LFS doesn't miss much: Real cars/tracks are all very nice (actually for my purposes would be detrimental re: STCC broadcasts) and weather is noteable by it's absence. Further, LFS keeps improving whereas other sims gets replaced wholefold.
It's my feeling that Tim is probably as into sim racing as we are, and we should not mock him for that. He's just not an LFS'r, because he hasn't experienced it he's still 3 years behind the online racing community, that's no fault of his own, before last March I had no idea about LFS myself and look at me now...
Unfortunately regarding any possibility of Tim and myself working together, it isn't going to happen. We go together like chalk and cheese, and for this reason I can categorically state I will not be solving the technical issues Tim needs solving to support LFS, further, I actually dont think Tim realises that there really is no need by LFS players to use his server, because we have it all already. Sadly, Tim's own experiences of sim racing dont match our own, so he doesn't get why his idea isn't appreciated or received warmly here.