Hello, i've discovered there is a tyre changing exploit. Here's how to replicate it.
1. Set tyre wear change to X%
2. Before pitting, change to another tyre type (make sure you have more than X% of your current tyres)
3. You should see setup changes being made however no tyre changing messages will show. You now have a set of new, cold, unworn tyres.
The "benefit" of this exploit is that the pitstop takes approx 9 seconds faster (3 seconds per tyre (12), 3 seconds setup changes). I agree that it might not be very beneficial seeing as the other set of tyres will probably be slower (ie r2 -> r3) but it is still an exploit.
There are also some other bugs regarding this. If you change tyre pressures/tyre types (F12 screen) and pit. Even if the tyres are changed due to being worn you still do setup changes you have no need for seeing as the tyres have already been replaced (with new pressures etc).
**This thread is not intended as an exploit howto, merely as a bug report**
**Edit** Done in P7
1. Set tyre wear change to X%
2. Before pitting, change to another tyre type (make sure you have more than X% of your current tyres)
3. You should see setup changes being made however no tyre changing messages will show. You now have a set of new, cold, unworn tyres.
The "benefit" of this exploit is that the pitstop takes approx 9 seconds faster (3 seconds per tyre (12), 3 seconds setup changes). I agree that it might not be very beneficial seeing as the other set of tyres will probably be slower (ie r2 -> r3) but it is still an exploit.
There are also some other bugs regarding this. If you change tyre pressures/tyre types (F12 screen) and pit. Even if the tyres are changed due to being worn you still do setup changes you have no need for seeing as the tyres have already been replaced (with new pressures etc).
**This thread is not intended as an exploit howto, merely as a bug report**
**Edit** Done in P7