Trackwidth is okay on just about every track, but some corners could use slightly more track (mostly highspeed tight corners).
The problem I have with the tracks is what's beside them, nearly all tracks have some major security issues if they had been real life tracks. I don't think any of the tracks would be able to host a FIA event (or any other big event). LFS loses some immersion due to this.
Some suggested changes, for Aston in this case, a somewhat modern track), some don't really apply until there is a better damage model:
- Secondary Pitlane (Aston North pitlane)
Quite dangerous when not beeing used due to the high speed through that part of the track. The entry/exit (depending on combo and if reversed or not), should be more in level with the rest of the track and closed off when not beeing used. The other side (sharp turn) should be straightend slightly (to avoid cars hitting the wall on entry/exit).
- Chicane (Aston National and others)
As of now it's not really a chicane, too straight to be one (if using curbs), the left wall at the end of chicane (non reversed configs) should be slightly futher away from the race line and tires should be removed (too close to track for tires in highspeed classes such as GTR and F1).
The sandtraps on both sides should be flatter and possibly replaced by Kyoto like inner parts, to make accidents like the 2006 Mid-Ohio Joey Hand crash (massive crash btw), less likely to occur. Needs to be some clever way of stopping cheating though (like 5-10 sec time penalty if last section is too fast for current car).
- Minor changes
Distance to walls, evenness of runoff, objects in area etc. should be reworked. Some of the information can be found here: http://www.cba.org.br/download ... odromos/normas_gerais.pdf
NOTE!
Keep in mind these changes would only be for immersion and once the damage model is final, for safety when driving (imagine if someone whould wreck his/her car into the tire barriers in a chicane and throw debries onto track when other cars is coming through at high speed, it'd be a disaster.