did someone ever try to reprogram the ai drivers, so they go to pits?
is this true? is parts of the AI files hardcoded?
if so, then forget it.. :/
yep i*ve kicked one of the AI on the oval to the pits, and it managed to get out again driving into the wall
what i want is something like abuse one of the AI as a pacecar. which can be easy for the start, just make a setup they can*t go faster then 150km/h and send them to spectate right at the finish straight or on oval after t3. (but it's not possible to kick AI drivers :/)
it would be more interesting if this ai is able to drive into the pits, waiting at the end of the pitroad for a command like !safetycar and then drives out again until it gets the command !pitin...
if the ai is programmable, then my idea is: having a insim program which waits for the !comands and a program that swaps the AIfile for pitting in, driving and pitting out.
is this true? is parts of the AI files hardcoded?
if so, then forget it.. :/
yep i*ve kicked one of the AI on the oval to the pits, and it managed to get out again driving into the wall
what i want is something like abuse one of the AI as a pacecar. which can be easy for the start, just make a setup they can*t go faster then 150km/h and send them to spectate right at the finish straight or on oval after t3. (but it's not possible to kick AI drivers :/)
it would be more interesting if this ai is able to drive into the pits, waiting at the end of the pitroad for a command like !safetycar and then drives out again until it gets the command !pitin...
if the ai is programmable, then my idea is: having a insim program which waits for the !comands and a program that swaps the AIfile for pitting in, driving and pitting out.