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Driver Tips: Controlling The Race Cars (gtr, Formula)
Hello everyone. Are you having difficulty driving your racing cars? Here are many tips to get you in the groove.

Tip 1: EASY ON THE GAS

This may seem obvious, but many people forget it. This is especially important in the Formula XR, and V8. Slicks have a lot of grip, but lose a lot when skidding. If you break traction while accelerating, the cars WILL snap oversteer. While it is good to do a small burnout to pre-heat the drive wheels for more control, it is not a good thing when you spin wheels too much, don't get the holeshot, and try to make up by cutting turn one; or worse, spin out at the start line and cause a crash.

Tip 2: RESIST THE URGE TO DRIFT

A lot of people forget this. The fastest way around a tarmac track is to drive just a tad over but not way above the limit of traction. If the slicks tires slide, they lose a lot of grip, causing the car to spin or straighten up. You can try drifting, but you will only succeed in smacking the wall or the tire barriers. Also, unlike road tires, slicks have very thin tread! About a quarter's thickness (a few mm for metric people) is the tread you have. It WILL wear out in seconds due to D1-style drifting.

There is a type of drifting you do with slicks, though. This drifting is when the tires are just over the limit of grip, they slide very little, but they don't blow smoke and mark the road, either. This is the fastest way around the turn, if you can stand the extra heat and tire wear. Useful for driving on hard slicks, really.

Tip 3: DO NOT LOCK THE WHEELS WHEN BRAKING

This is obvious, but once again people forget this one. As stated above, slicks lose lots of grip when sliding, and have very thin tread. If you lock the wheels, you will create flat spots. It only takes three laps on a short track to have a blowout from the tread wearing faster on that one spot. Save your self the heartache and learn to smoothly control the brakes.

If your brakes lock, let off the brakes, then put them on again, but with a little less pressure. Known as cadence braking, it is a good skill to learn in real life as well, if your car lacks ABS.

Tip 4: NO OFF ROAD EXPEDITIONS WHEN RACING

Another obvious one, but oftentimes forgotten. Slicks lose a lot of grip when they get dirty. Since the tread is not self cleaning, it takes some time and a couple fast corners at the limit to get the rubber cleaned off. Unless you are avoiding a huge pileup that spans the entire tarmac, don't even clip the grass with two wheels! You will also have a great chance of spinning out or plowing straight into trouble by even clipping the off road on slicks. If you want to cut corners, learn to use the kerbs!

DeadWolfBones adds:

Quote :Tip 4a: IF YOU GO OFFROAD GET OFF THE GAS IMMEDIATELY AND DON'T JERK THE WHEEL

This will help quite a bit in not losing control and you should be able to coast/drive at very low throttle back onto the track.

Tip 4b: IF YOU'VE BEEN OFFROAD TAKE IT EASIER THAN NORMAL FOR A FEW CORNERS

As Impreza mentioned, tires get dirty and it takes a few corners to clean them off. So, to avoid spinning all over again, brake early, drop down an extra gear, and generally take it easy till you're sure the tires are clean. There's a dirt bar in the bottom middle of each tire on the F9 screen to tell you how dirty they are. Don't add insult to injury!

Tip 5: DON'T BLOCK THE MUCH FASTER CAR PASSING YOU

Most people block the incoming car as a strategy inherited from Gran Turismo, where getting bumped by the AI train gives you a boost to speed. In online (and real life) racing, if a car is coming in hot and you block their path, it's considered rude and dangerous. If they can't slow down enough, they will smash your back and most likely cause an accident or one or both of you will go blasting off like Team Rocket because of lag. When it says Blue Flag check your rear view mirror. If they are very close hold your course, as they will pass you out of the racing line. If they are a good ways behind, leave the racing line so they can shoot by easier. This applies to drivers being lapped and drivers who are considerably slower (about 10 MPH or more) than the incoming car. However, if you and another driver are neck to neck, you do have every right to battle each other (without crashing of course) for lead position.

Tip 6: SMOOTH, RYTHMIC DRIVING REWARDS FASTER LAP TIMES

Not too many people realize that racing involves keeping a good rythm. When accelerating, braking, and turing, the car's weight gets shifted around. Depending on the suspension, it may shift quickly or slowly. If you jerk the car around, like turning left then slamming right, the weight is not loading the correct tires, and they break traction when the weight shifts violently from turning. When you put more weight over a tire, it has greater grip than with less weight. There is a point where the tire is overloaded with weight and will lose traction again. So, when you do the above manouver (sp?), called the "Scandinavian Flick", the weight is initially over the right wheels, and snapping right causes the left wheels to suddenly max out on grip with the little weight over them, causing them to break traction, and as the weight shifts over them, they continue to stay in skid, as the right wheels suddenly lose the weight over them, losing traction and also skidding. This also means that when braking, you should smoothly apply the brake pedal, so the front wheels can load up and provide maximum stopping force, otherwise they lock and you go straight into the unknown! When turning, you should smoothly dial in steering so the outside tires have a chance to load. How fast you turn in, brake, and accelerate depends on the car and the suspension setup. You may be amazed at how fast you can blow through turns by driving smoothly and rythmically.

Tip 7: ADJUST YOUR DOWNFORCE

Race cars have wings. These wings provide traction at high speeds and keep the car from becoming airborne. The more downforce you put, the more grip the car will have at speed but the lower the top speed and top end acceleration will be due to drag. Therefore, on a high speed course like the oval the downforce should be lower, but on a slower, tight corner course the downforce should be higher, and on the drag strip downforce should be minimal.

Really, though, you need to adjust downforce to suit your driving. Start with one downforce setting, and raise (or lower) the downforce until your lap times are at their lowest on average.

Also, the difference between front and rear downforce will play with your car's handling. If there is a lot of downforse on one end, the other end will actually lose grip at higher speeds. Too much front downforce will cause the car to become nervous and oversteer easily at high speed. Too much rear downforce will cause the car to understeer at speed, and actually lose grip on the turns.

Tip 8: CHOOSE YOUR TIRES WISELY

You may have noticed several sets of slicks are available. For long, endurance races, choosing the Hard slicks (R4) will mean more laps before a tire change at the pit stop, but you will not be able to corner as hard. Using soft slicks (R2) means unparalleled traction but frequent pitting. These are useful for short races and hotlapping.

Sometimes, you can mix tire types to compensate with overheating sets of tires. For example, if you use R2 front and R3 rear on an FZ50 GTR, you can reduce the overheating of the rear tires. However, you will have less grip in the rear, so you need to retune the suspension to reduce the oversteer.

Tigershark adds:

Quote :Tip 9: USE THE PITLANES

Pitlane entrances and exits are there for a reason. They are there to improve the safety of not only those that visited the pit but also those drivers that didn't. Crossing the white/yellow line when exiting the pitlane is a clear VIOLATION of racing rules and is dangerous.

An example: The Kyoto Oval has a pitlane-exit that goes inside the banked corner to the second straight before the white/yellow line stops. This means that any cars leaving the pitlane will re-enter the racing track at close to full speed before Turn 2. Those people who simply don't care about rules often re-enter the racing track at slow speed in Turn 1... the results are obvious.

Please take notice of the pitlane entrances and exits when you explore a track to improve the safety for yourself and other racers!

DeadWolfBones adds:

Quote :Tip 9a: DON'T YELL AT PEOPLE FOR EXITING THE PITS PROPERLY

In a race, it is the on-track car's responsibility to avoid cars that are properly exiting the pits (i.e., staying inside the pit exit line). Do not drive into the pit exit area if you think a car is going to be exiting the pits in front of you. In fact, it's a good idea to never do it. And please don't tell others to wait to exit the pits until you've passed. That's what the exit lane is there for.

edit: For example, at Westhill, where the pit exit takes up the lefthand 25% or so of the straightaway.

Tip 10: DO NOT VOTE RESTART A RACE IF DRIVERS ARE ON THE FINAL LAP

This is more of a courtesy act than a rule. If two drivers are almost finished in a neck to neck race and 10 people that just joined the server decide they want to race NOW, the two drivers may get a restart just before finishing. They may also be a little upset. Well, they may be VERY upset. Wait to start a vote restart until you see the racing drivers finish their runs. Instead of guessing it and hitting Shift+R, you can just as easily [TAB] over to the driver and check his/her stats.

tristancliffe adds:

Quote :Tip 10a: DO NOT VOTE RESTART BECAUSE YOU CRASHED

Don't vote to restart if YOU make a mistake. If lots of people do, and cause an accident then fine, vote to restart. If you miss your braking point, fly off the road at T1, but no-one else is involved, then how is it fair to ruin everyone elses race because YOU made the mistake. Learn from it, and try to catch up.

Tip 11: USE CLEAN OVERTAKING TACTICS (JTbo suggested this)

Driving a faster car or exiting the corners at a greater velocity does not mean that you have right to ram or force others to step aside if they are in front of you. If you are in a faster car, overtaking safely will not be too much trouble, but it does not cost too much to wait a bit for a clean safe space, so don't squeeze to that 1/2 car space inside of every turn while braking.

If your car is more powerful than the other, wait until after the exit of the corner. Usually you can take a different line which gives you a slower exit speed but lets you safely overtake the slower vehicle without bumping his/her rear (or front) out of the corner. Remember, if the other person is in like a UF 1000 and you are in like an FZ50, you can easily wait until after the turn and blast past down the straightaway.

If your car is better in the turns, go in around 0.5 seconds behind the slower car, and when the slower car turns into the apex accelerate and pass from the outside. Remember that this works only with medium to high speed corners, and you should be way faster on the corner to be completely ahead of slower car by the corner exit so this would be safe. If you are not fast enough, the opponent will pass you on the corner exit. This is known as double passing. That or you will enjoy a spectacular crash.

Overtaking on the inside is also possible but for this you need to know that the slower driver actually knows racing code and is obeying it, and it is quite hard to see certain spots and therefore easy to get into an accident by misjudgement. If the opponent shows no signs of taking the outside, don't try it.

Gimpster adds:

Quote :Tip 12: LEARN THE TRACK

Learn to drive the whole track, not just the fastest line. You never known when you will need to deviate from the ideal line, to pass a slower car, avoid an incident or recover from a driving mistake.

axusSA adds:

Quote :TIP 13: BE CAREFUL WHEN DOWNSHIFTING

The GTR cars are very sensitive to inappropriate downshifts - I learnt that one the hard way, messing up many a good lap around blackwood in the FZR when braking hard and not blipping the throttle enough to match the revs, thus causing engine braking on the rear wheels and locking them up. This generally leads to the back end stepping out and snap oversteering and ruining your lap (assuming you even catch it in time and don't crash.) Downshifting once too many times will have the same effect.

gcrook adds:

Quote :TIP 14: THE FIRST BEND

You will not be able to win a race on the first corner, only loose it! So don't try it, many a time I have witnessed drivers shooting down the inside of a full pack, trying to get to the corner first, locking all the wheels and taking out the front half of the pack.

On any track, the first corner is generally better to be taken at slower speeds, ensuring all the cars make it round the corner, accidents may happen, this is racing, but be wary of your surroundings, other cars, and do not try and scream down the inside, braking far to late in the attempt to get that illusive number 1 spot, it will not work!

As I said, you will not win the race on the first bend, only loose it!!

TagForce adds:

Quote :CIRCUIT RACING

Tip 15: START IN HIGHER GEARS

Start in 2nd or 3rd gear in the FO8. It's a pain to try and dodge everyone because they spin out in 1st gear.

Tip 16: HOLD YOUR LINE

When you're being lapped by a faster car, hold your line. The people coming up on you have seen you, there's no need to try to get out of the way. The turns are all full throttle, and there's plenty room to go around you. If you decide to give us room the moment you see us in the mirror and move to a different line, we've probably already decided to pass you on that same line, and we all end up in the wall.

Tip 17: CRUISE LOW

If your car is damaged, and is really slow, or just coasting back to the pits, stay in the lowest possible position. Staying on the inside has the advantage of staying out of the groove for the longest period of time. When you finally make it to the pitlane you don't have to cross the track either since you're already there.

Tip 18: PIT SAFELY

When pitting get on the pit entry lane well before turn 3. And slow down so you can safely make the turn on the apron. When exiting, of course do so after turn 1. Also, until you're well on speed (shifting to high gear), stay OFF the groove and run as low as you can.

Tip 19: STAY STILL

When you've crashed, and the pack is avoiding you. Keep your foot on the brake until there's absolutely nobody coming into the turn. It's harder to avoid a moving chicane than it is a non-moving one. Either go to the pits immediately, or stand perfectly still until it is safe to move to the apron.

Tip 20: LOOK BEFORE YOU MOVE

When changing lanes, like in a real car, ALWAYS look in the mirror AND BESIDE YOU. You're doing 290+ km/h and inches from other cars... 90% of the time you can't see the cars you're racing. Make sure you know where they are before you change your line.

Tip 21: DRAFTING IS FOR STRAIGHTS

Don't draft in turns. It takes away the air on your car, and either makes you spin, or pushes you into the wall. Try to run a bit lower or higher than the car you're following.

Tip 22: BE NICE

Give people room, and be smooth with your actions. At 290+km/h you travel a long way in a second. Cars don't respond to evasive action that well. So be nice to the other drivers. Don't block them if it's not absolutely necessary. They pass you, you'll draft by them the next straight on the track. Being agressive will only take you to the infield care-center.

Tip 23: DON'T OVERHEAT YOUR TIRES

Slicks warm up and cool down a lot faster than normal tires. If you drift or drive just beyond the limit, the tires will overheat and lose traction. If the interior temperature goes too high, the tire could blow. The last thing you need is a flat tire in the middle of the sweepers. If the tires are getting too hot, slow down in the turns or use harder tires.

XCNuse adds:
Quote :Tip 24: SPIN WHEELS WHEN YOU EXIT YOUR PIT STOP

Near the completion of a pitstop; when the refuelling thing comes up, floor the gas pedal, and floor it out of the pits (in GTR cars mainly) to get the tires up to a slight optimum temperature; this will insure you that you wont slip going out of turn 1

and if you always wondered why people did that in NASCAR, IRL, and so forth; not only is it to get out of there fast, but mainly to heat up their tires a bit so they dont slide around...

Tip 25: USE TIRE PRESSURES WISELY

Tire pressures are important. They can mean the difference between cold tires and blown tires. It can mean shooting through the sweepers or lumbering through with great driftage. It can even mean blasting off the line or getting off the line.

So here's what to do. Start with about 35 P.S.I., and drive around. Are your tires too cold? Are they cooling off too fast? Not enough grip? The insides are too hot? Start lowering the pressure, 2-10 P.S.I. at a time. Are the tires too hot? Is the car wandering too much? Raise the pressure, 1-4 P.S.I. at a time. Once you got it, the tires should not be overheating when you are driving correctly. Also, the car should feel quick through the turns, but not sluggish.

Be fortunate that S2 does not yet simulate tires flexing too much in turns and pulling off the "bead", at least as far as I can tell...

Tip 26: FAST LAUNCHING THE XRR AND FXR

You probably do a lot of bogging down at the start with the XR GTR and FXO GTR. However, it is possible to do even a four wheel burnout in the FXO GTR! How? Here's how.

Three seconds before the start, floor the gas. Your rev limiter will protect your engine from damage, but more importantly, you will build up to 20 pounds of boost. With only 10 pounds of boost, you can blast off in the XR GTR. With 12, you can spin four wheels in the FXO GTR. With this ability at your side, you can finally take off as fast (XRR) or even faster (FXR) than the FZ50 GTR! With a well-tuned differentials and well-timed launch, and FXO GTR driver can always get the holeshot.

Here's another trick. Try making first gear lower. This way, the car can take off with less or no boost, and won't bog down. However, this also means having to shift into second gear sooner. Try both tricks, and use the fastest one for your driving style.
Just a wee thought - reckon this is worth posting in the new 'Newbie' section? Lots of very good tips here!
Quote from Impreza WRX :Tip 1: EASY ON THE GAS

The ONLY car that is safe to do a redline launch with full throttle all the way is the FXO GTR, only because it has AWD and will not spin the wheels on tarmac.

The ONLY car NOT safe to do redline starts with is the FO8. All the others are fine. Just be careful. Redline starts might not be the fastest starts though...
Quote from Impreza WRX :Tip 2: RESIST THE URGE TO DRIFT

A lot of people forget this. The fastest way around a tarmac track is to drive at but not above the limit of traction. If the slicks tires slide, they lose a lot of grip, causing the car to spin or straighten up. You can try drifting, but you will only succeed in smacking the wall or the tire barriers. Also, unlike road tires, slicks have very thin tread! About a quarter's thickness (a few mm for metric people) is the tread you have. It WILL wear out in seconds due to drifting.

A bit of oversteer on corner exit (just enough so that your steering wheel is straight, i.e. no countersteering, but no normal steering) is fastest, so don't TOTALLY avoid drifting/oversteering ALL the time.
Quote from Impreza WRX :Tip 3: DO NOT LOCK THE WHEELS WHEN BRAKING
This is obvious, but once again people forget this one. As stated above, slicks lose lots of grip when sliding, and have very thin tread. If you lock the wheels, you will create flat spots. It only takes three laps on a short track to have a blowout from the tread wearing faster on that one spot. Save your self the heartache and learn to smoothly control the brakes.

If you DO lock the brakes, come off the brakes completely. Then reapply. Do this repeatedly is neccessary. It's called cadance braking, and should stop you flying off the track. Also, resist the temptation to apply more steering lock if you are going to miss the apex. Too much steering lock will cause understeer, and you will run even more wide. If anything you need to steer slightly less to get the front wheels to bite, then steer round the corner. A lot of newbies just apply full lock at every corner.
Quote from Impreza WRX :Tip 4: NO OFF ROAD EXPEDITIONS WHEN RACING

Agreed

Quote from Impreza WRX : Tip 5: DON'T BLOCK THE FASTER CAR PASSING YOU

If you are racing for postion (i.e. no blue flags) then you have every right to RACE that person. Don't block or weave, as thats just sad and dangerous, but do anthing fairly to stay ahead. However, once the person behind you is alongside, let the position go, and try to repass later if you can.
Quote from Impreza WRX :Tip 6: SMOOTH, RYTHMIC DRIVING REWARDS FASTER LAP TIMES

Agreed
Quote from Impreza WRX :Tip 7: ADJUST YOUR DOWNFORCE

Race cars have wings. These wings provide traction at high speeds and keep the car from becoming airborne. The more downforce you put, the more grip the car will have at speed but the lower the top speed and top end acceleration will be due to drag. Therefore, on a high speed course the downforce should be low, but on a slower, tight corner course the downforce should be higher, and on the drag strip downforce should be minimal.

Not always true. Some fast courses need a lot of downforce, as there is more to gain by having grip in the corners than speed on the straights. The best way is to have too much downforce, and then gradually decrease it until your lap times start getting worse again (but keep the downforce balance even to start with).
Quote from Impreza WRX :Tip 8: CHOOSE YOUR TIRES WISELY

You may have noticed several sets of slicks are available. For long, endurance races, choosing the Hard slicks (R4) will mean more laps before a tire change at the pit stop, but you will not be able to corner as hard. Using soft slicks (R2) means unparalleled traction but frequent pitting. These are useful for short races and hotlapping.

Mixing tyre types is a good way. If your fronts alone are overheating on R2's, then put R3's on the front. This may give you more oversteer, so you may need to adjust the rest of the setup to compensate (perhaps softer rear anti-roll bars). Likewise, if the rears are overheating, put harder tyres there, and adjust to avoid excessive oversteer.
Quote from Impreza WRX :Tip 10: DO NOT VOTE RESTART A RACE IF DRIVERS ARE ON THE FINAL LAP

Don't vote to restart if YOU make a mistake. If lots of people do, and cause an accident then fine, vote to restart. If you miss your braking point, fly off the road at T1, but no-one else is involved, then how is it fair to ruin everyone elses race because YOU made the mistake. Learn from it, and try to catch up.
Quote from Impreza WRX :Tip 11: USE CLEAN OVERTAKING TACTICS (JTbo suggested this)

There are only a dozen or so LFS drivers that know how to overtake. Most people just try to pass at unreasonable places, or don't think about the track as a whole. Why try to pass at fast corner when all you are going to do is lose time, or risk and accident, when you can set yourself up for the next corner and lose virtually no time. I see people, time and time again, trying to pass into say the blackwood chicane, or the fast left right at Aston Club (onto the back straight) etc. There is NO point passing there. Hold back, avoid the slipstream (if applicable) and get them later in the lap.
Quote from Impreza WRX :Tip 23: DON'T OVERHEAT YOUR TIRES

Slicks warm up and cool down a lot faster than normal tires. If you drift or drive just beyond the limit, the tires will overheat and lose traction. If the interior temperature goes too high, the tire could blow. The last thing you need is a flat tire in the middle of the sweepers. If the tires are getting too hot, slow down in the turns or use harder tires.

Internal tyre temps are not shown anymore. As far as I know it's only the surface temps (when they go above 200 degrees) or excessive wear that causes flats.
Quote from Impreza WRX :Tip 25: USE TIRE PRESSURES WISELY

Agreed, but it would be nice if the tyres could come off the bead at too low pressures
Quote from Impreza WRX :Tip 26: FAST LAUNCHING THE XRR AND FXR

Well, I'm not sure you'd beat an FZ50 GTR if they did the same tactic, which everyone does anyway (floor it just before the lights go green). It's more important to get the correct first gear. Too long and you will bog down, to short and you'll spin your wheels and need to change earlier to second.
Good job, it's a shame that many people will ignore these rules and tips, despite the obviousness of them.
Tristan, I will edit the tips with your added knowledge!
Quote from tristancliffe :Internal tyre temps are not shown anymore. As far as I know it's only the surface temps (when they go above 200 degrees) or excessive wear that causes flats.

I thought the interior colour of the tyre is the inner tyre temp?
Hmmmm, yes thats a good point!!! Although I've had tyres at 160 degrees on the outside, and merely green on the inside, so I'd normally ignore the internal temps to be honest. But quite right of you to point it out to me
#8 - ajp71
Quote : Tip 4a: IF YOU GO OFFROAD GET OFF THE GAS IMMEDIATELY

Progressively lifting is less likely to unbalance the car and never brake unless contact is inevitable. Same goes with all racing, the smoother you are the faster you will go, there's no point in trying to push too hard to start, speed will come gradually so long as you are consistant.
I think this might be better in the beginner's forum...mmm
Quote from tristancliffe :Hmmmm, yes thats a good point!!! Although I've had tyres at 160 degrees on the outside, and merely green on the inside, so I'd normally ignore the internal temps to be honest. But quite right of you to point it out to me

Blasting off at the start with UFR or XFR will also result in that, not very special :P
? Spin the wheels at the start in the UFR/XFR gives me temps of about 55 degrees (once the wheels grip), meaning my tyres are just the right temps for a safe T1.
Quote from tristancliffe :? Spin the wheels at the start in the UFR/XFR gives me temps of about 55 degrees (once the wheels grip), meaning my tyres are just the right temps for a safe T1.

Lemme try once

(Full throttle at just before the green light, R3 tires)

Ok, yer right
Attached images
tiretemp.JPG
Thanks for this thread.

As Fonnybone suggested, we've moved it to the Beginners Forum, as it may be extra helpful for people with less experience.

I hope that's ok with you Impreza WRX!

Some useful info for other people with medium experience as well, not really beginners, but it's nice to help get the Beginners Forum used a bit more as it's so new at the moment.
err....i think you guys forgot an important tip ....... practice and patience. I see sooooo many new players get frustrated because they are so much slower than the faster drivers, and think 'they are just crap'. Well, the truth is, these guys have probably been playing for a long time, and as in real world racing (after all we are trying to simulate real racing) drivers develop their skills over time, even the ones who have a gift for racing still gotta practice
One sentence to sum a lot what was written here:

First learn to drive your car and stay in control at all times, racing will then come by itself.
i noticed a few very very fast drivers are very bad at passing people. :P
this could be due to several reasons:

1) the driver only drives hotlaps, therefore they dont have any experience in 'racing'

2) the difference in braking point and speed through turns is too big as well as possible variations in racing line, could causes problem

3) the guy is an arrogant bastard who thinks everybody should give way, because his on a 'good lap'.
Sadly, to my experience I've found that 1 and 3 are mostly applicable (since if it was only #2 and it still happens then it's probably left-overs of #1 or a touch of #3 that keeps it going ... does that make sense?) . And it basically boils down to one of Tristan's tips about wisely choosing when and where to do overtaking and that bit about patience that you mentioned.
Yeah, but even if you're fully on the brakes, you can sometimes just tip someone that bad (worst hit zone is one of the rear corners, I think), that you send him into the sand and you just couldn't do anything to avoid that without causing even more risk to you and the ones behind you... (woohoo, long sentence, I hope its understandable )
Im not the worlds fastest driver and i have noticed that many of the faster drivers refuse to come off line to pass you. I usually see a faster driver in my mirror and stay on line until i know he is close enough to pass me, so ill come off line so the guy only has to slightly move over, but noooooooo, they clip my rear bumber and spin us both.

Just plain arrogant and annoying to be honest, but not all the fast drivers are like that. You can tell a racer from a hot lapper easily in this sort of situation.
Alrighty, I have added the edits tristancliffe suggested. If you want to post a drivers tip, do it like this:

DRIVER TIPS

Tip ##: NAME LIKE THIS

Paragraph like this

Separate idea in another paragraph

and I will add it to the Driver Tips with a quote box.
TIP 27: TRY OUT DIFFERENT BRAKE PRESSURES AND BRAKE BIAS

On most cars in Live For Speed, the default (even race_1) are often every easy to lock up if you aren't careful, and (usually) applies to all cars. Usually when you first start with a car the brakes' power should be lowered just enough to slow the car down to the right speed. Avoid setting the brake bias towards the front on FWDs and AWDs - you may end up spinning out. (and yes, I am Demo licensed). Once you have the brakes down and set, you can then get to other parts of your setup.
I can't remember if you covered this, but:

Tip 28(?): ROLL THE PEDDLES

When breaking, it is best to roll off the gas onto the break. This prevents the body weight shifting sharply, and forcing the car to break lose. It also helps prevent the wheels locking, and creating bald spots.
(Taken from Nascar Racing Season 2003, so credit to who ever made their tutorial.)
Just a little thing, Tagforce's comments should be called "oval racing" not "circuit racing"
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(eindewege) DELETED by eindewege
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