It shows potential and nice to see some of the "inner workings" of the sound engine. I've always thought any sample-based game sounded better than LFS BUT have also thought that eventually, when all worked worked out, the LFS engine will ultimately provide the best method in the future and I'm all for "thinking outside the box" so to speak so the method used in LFS has always been interesting
The only issue I've really come across is trying to separate (as much as can be anyway) the engine and exhaust. It's like it's just a single sound played at a very slightly different note with some reverb added.. I haven't yet been able to find any kind of real sound for an exhaust (thinking along the lines of induction and a straight-through exhaust system).. it's all just muffled and bassy (and far far too echoey!).
As for updates.. I guess it depends on how Scawen is able (or wants to) implement them. It'll be no different IMO from creating setups. If something changes to any degree in the physics, setups will need to either be tweaked or scrapped and started again.
The best part IMO is it's something new and something "modable". This should rekindle some people's interests a bit that perhaps thought things had gone a bit stale (just going by what I read from some posts here) especially as the sound has always been the biggest downside to LFS and the one of the least accessible areas for editing . Also shows the people that need it that even though there's not daily updates that a fair bit of work is still being done behind the scenes
One thing I really would love to see included regarding sound is rumble noise! It's a real let down to drive over the curbs (which are all of saw-tooth kind according to the graphical representation of the car bobbling about) and not hear a thing. To me atm, thats more important than developing some of the other sound areas as it's quite vital IMO for audible feedback purposes.
Anyways.. will definitely be interesting to see where this heads in the future as more development is done to it
Regards,
Ian