Hello,
I did a complete re-install of Windows last weekend, as I just got myself some new hardware (yummi).
My new gfx board: GeForce 8800GTS (Yummi).
Installed latest driver - tweaked the settings for best image quality (as I have been doing it for the past 1-2 years), and off I went in LFS.
Imidiately noticed some differences in the gfx (see attached).
1. Notice the white pixels surrounding the shadow up ahead - doesn't really look good. Can be seen from further distance, and makes the shadow looks like its floating - it's worse when in motion.
When I get closer, the dots dissapear.
2. The right side "wall" and the cerbs flickers when in motion (image obviously doesn't illustrate this) - looks like interference(?).
Also, overall It seems the imagequality is more soft now.
3. Attached image is from Aston - Drove on Blackwood recently and noticed track texture patches (you can see where one texture ends and the next begins) - although It's less obvious than the white pixels around the shadow, they are obvious enough for me to notice them without look for it... and actually looks worse than the white pixels, as the texture seem occurs more often.
Didn't notice this on Aston.
Didn't notice any pixels surrounding shadows on Blackwood.
Can this be tweaked so I get a better imagequality? I was pretty happy with it before the upgrade.
Edit: Attached a screendump from Blackwood - it shows the texture seams.
Overall the gfx flickers allot - especially shadows when observing them from a distance.
I did a complete re-install of Windows last weekend, as I just got myself some new hardware (yummi).
My new gfx board: GeForce 8800GTS (Yummi).
Installed latest driver - tweaked the settings for best image quality (as I have been doing it for the past 1-2 years), and off I went in LFS.
Imidiately noticed some differences in the gfx (see attached).
1. Notice the white pixels surrounding the shadow up ahead - doesn't really look good. Can be seen from further distance, and makes the shadow looks like its floating - it's worse when in motion.
When I get closer, the dots dissapear.
2. The right side "wall" and the cerbs flickers when in motion (image obviously doesn't illustrate this) - looks like interference(?).
Also, overall It seems the imagequality is more soft now.
3. Attached image is from Aston - Drove on Blackwood recently and noticed track texture patches (you can see where one texture ends and the next begins) - although It's less obvious than the white pixels around the shadow, they are obvious enough for me to notice them without look for it... and actually looks worse than the white pixels, as the texture seem occurs more often.
Didn't notice this on Aston.
Didn't notice any pixels surrounding shadows on Blackwood.
Can this be tweaked so I get a better imagequality? I was pretty happy with it before the upgrade.
Edit: Attached a screendump from Blackwood - it shows the texture seams.
Overall the gfx flickers allot - especially shadows when observing them from a distance.