IMO, nothing on any console can come close to the better sims on PC (i.e. LFS and RBR). A lot of it has to do with the nature of consoles as mainstream gaming devices. Racing games developed on them must appeal to the mainstream (NFS, GT, Forza, PGR). There has been at least one exception in the form of a bike sim, though. TT Superbikes* on PS2 is really good as far as bike sims go, though of course it also has its quirks.
*not to be confused with Superbikes II or Superbikes: Riding Challenge which is arcade crap
IIRC the physics are different on the PS2, for the worse that is
Other than LFS and RBR, the only ones that have rocked my boat are Enthusia and Ferrari F355 Challenge (the arcade version, arcade as in look the pic) and Hard Drivin' (that was 16 years ago, I was literally blown away then :jawdrop:
Forza struck me as Gran Turismo with an extra spoonful of physics, but hardly touching the boundary of 'realistic'. Having said that, console driving games are designed to be played by drunk students at 3am in loud, vocal competitions on who can control the craziest car for the longest amount of time - realism doesn't actually matter.
Well, you sure won't see LFS missing from anyone's list at this forum
LFS is right up there with Grand Prix Legends for me. GPL is still a legend in this genre thanks to its awesome physics and the community tracks (500+, mostly RL too) & mods which are, quite frankly, amazing. I can't really compare them though, because the approach and the cars modelled are so different. They both rule :up:
netKar Pro is a fantastic sim as far as driving goes. Really immersive, really rewarding, a great driving experience all round. Unfortunately it's plagued by bugs and a developer team who aren't all that great at communicating with their customers. If you get into it, be patient because it has the potential to be the king of sims once it's sorted :up: They recently announced new content: a hillclimb stage with a RL hillclimb prototype car (up to now it's just been open-wheelers). Sounds pretty sweet (although I would have preferred some tin-tops ). Linkage.
thats what i was thinking. i can't imagine some one developing a game like that and changing it significantly. i searched for evidence but all i got was hear say.
LFS of course, but on the console Enthusia has the best physics IMO. All the non-driving stuff was poorly done but once you get into a race it feels very nice.
rFactor feels pretty realistic with the lupo mod IMO. Have to try some more that were suggested on here a few weeks ago.
I'm quite liking Forza at the min, its not LFS-level realism but its a very good game and feels a lot better than GT4. Has a pretty version of the 'ring too, and the damage is nice.