Before I found that I started to create
this, still this my version has some useful tools for modders that other has not, it is just tool that I use, never intended to be nice or user friendly, lol.
It helps a bit with setup making in LFS too, make setup based to real world goals and LFS cars sure feel different to drive, then use real world tire pressure too and it won't go too far from real, imo. It is just that we can modify setups so freely that it is easy to exploit some of issues in engine to gain more grip that there would really be.
Also if it is true that devs do think that there is too much grip, then of course tire flexes more than normally it would, tire flexing itself would be right, but forces causing flexing of tire would be higher.
Well, we have best visual tire deforming, so no one can't really complain too much