Before making an official 'Improvement Suggestion' I thought I'd ask my fellow hosts to give their thoughts on the following idea ...
Limit connection to server by PB based on WR+seconds
What I mean by this is the host can set a server variable (let's call it 'pbconnect') with a variety of options to restrict connection to the server according to the client's PB.
Examples
/pbconnect 0 = No restriction.
/pbconnect 10 = Client must have a PB for this cars/track combination that is less than the WR + 10 seconds before they can join the server.
This simple idea can be further enhanced by having variations that allow connection during qualification where you have to meet the limit or you won't make the race. Admin immunity etc.
Why am I suggesting this?
It occurred to me last night (having banned my third racer) that the three people I had just banned were not deliberate wreckers, they were simply wreckless. They were LFS beginners who were simply not ready to make a positive contribution to the multiplayer community. Instead, they frustrate and hinder the enjoyment of the people on the server who want an excellent racing experience as well as the poor admin who has to sit out a race while they try to provide it.
By having the ability to set the server to reject connections from racers who are yet to prove they are at least capable of driving a lap in a set time would be a solution. And it needn't be 'switched on' permanently. We welcome beginners at DMR and our admins are prepared to coach and advise those prepared to listen. But there comes a time in the evening when it would be nice to know that for the next couple of hours the racers on the server have at least got the ability to complete a lap of the track in a reasonable time.
Your thoughts?
Limit connection to server by PB based on WR+seconds
What I mean by this is the host can set a server variable (let's call it 'pbconnect') with a variety of options to restrict connection to the server according to the client's PB.
Examples
/pbconnect 0 = No restriction.
/pbconnect 10 = Client must have a PB for this cars/track combination that is less than the WR + 10 seconds before they can join the server.
This simple idea can be further enhanced by having variations that allow connection during qualification where you have to meet the limit or you won't make the race. Admin immunity etc.
Why am I suggesting this?
It occurred to me last night (having banned my third racer) that the three people I had just banned were not deliberate wreckers, they were simply wreckless. They were LFS beginners who were simply not ready to make a positive contribution to the multiplayer community. Instead, they frustrate and hinder the enjoyment of the people on the server who want an excellent racing experience as well as the poor admin who has to sit out a race while they try to provide it.
By having the ability to set the server to reject connections from racers who are yet to prove they are at least capable of driving a lap in a set time would be a solution. And it needn't be 'switched on' permanently. We welcome beginners at DMR and our admins are prepared to coach and advise those prepared to listen. But there comes a time in the evening when it would be nice to know that for the next couple of hours the racers on the server have at least got the ability to complete a lap of the track in a reasonable time.
Your thoughts?