What you see is very different, small display at front of you gives quite small window to game world, what it was 25-30 degrees that it covers? Anyway you miss lot of information again, awareness of direction car is going is much better IRL, even with 3 monitors it is quite small area that it covers.
Even with G25 or DFP at 900 degrees mode you still have very very fast steering 2.5 turns from lock to lock, street cars have usually much more, my car has 4.8 turns from lock to lock, rather impossible to make it feel perfectly right, either too easy or then tires won't turn enough to keep same angle in drift.
Also if I set my DFP to feel enough heavy like real car it will be that damn heavy also when moving, also it will become so slow that driving becomes impossible, have to keep forces almost off to get even little like real steering, real steering don't have lag or if it has car will fail MOT
Then feeling in you arse, that is rather important, who has really good motion simulator at home? This and sound will give more information than steering.
Also at least with DFP forces are far from real, also wheel is so sluggishly slow that even I can feel it, here G25 I hear is much better, but I doubt very much that if it is like real steering of car, sure it gives you information, a lot, but still far from real.
Also what you hear all little pieces of information there is very far from real, sound equipment alone limits this greatly and no single sim has convinced me with sounds, there sure is lot of information but very different from real life. LFS engine sounds are rather good in how they respond to throttle but sound itself needs of course work, tire sounds are like hammer compared to precision instrument.
You can't really focus only to driving around, sim needs to handle also situations where you are about to loose control and when you loose control, also drifting, if sim can't do these it is not very good, imo.
If controller does makes these other situations too easy it should be noticed, why to make sim work not right if user has controller that is not right, is sim even a sim if there is false simulation to get feeling right with some controller that is not capable to turn enough? (all pc wheels) I think sim have to simulate things right and users should know what causes too easy behavior.
Changing steering lock is dirty hack around problem, currently only one we do have that does not cost house and kids, it is as good as setting fov to 30 degrees. It is cheating to use more fov as it is cheating and not realistic to use more steering lock, but still I do both, because I like to enjoy from game